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  #31  
Old 29th October 2019, 09:46 PM
benjaminwilliams393 benjaminwilliams393 is offline
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Cool Benjamin Says:

It would help them to improve the game.
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  #32  
Old Today, 11:55 AM
molikotigo AZerty13@ molikotigo AZerty13@ is offline
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Once I have a LLE hardware render that is comparable to the software one I can take individual tasks from hle and emulate it using the lle hardware render and the rsp code. If all the tasks use RSP/LLE render as HLE, then it should be the same as LLE with RSP plugin. Once that version is working I can switch each task/command individually with the HLE implementation and it should still work

Last edited by molikotigo AZerty13@; Today at 11:58 AM.
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  #33  
Old Today, 11:59 AM
molikotigo AZerty13@ molikotigo AZerty13@ is offline
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improve the game
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  #34  
Old Today, 12:01 PM
molikotigo AZerty13@ molikotigo AZerty13@ is offline
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I can switch each task/command individually with the HLE implementation and it should still work
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