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  #21  
Old 20th March 2009, 01:12 PM
gtmtnbiker gtmtnbiker is offline
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Quote:
Originally Posted by teknomedic View Post
Sorry... but an N64 emulation game pad should have 6 face buttons... not the "standard" Playstation or Xbox 4 face buttons.
Personal opinion of course.
It's my understanding that the other 4 buttons (not a or b) were used for the camera view. On the 360 gamepad, I map these buttons to the right-hand stick.

So why should a gamepad have 6 face buttons?
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  #22  
Old 23rd March 2009, 03:25 AM
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Mdkcheatz Mdkcheatz is offline
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Quote:
Originally Posted by gtmtnbiker View Post
It's my understanding that the other 4 buttons (not a or b) were used for the camera view. On the 360 gamepad, I map these buttons to the right-hand stick.

So why should a gamepad have 6 face buttons?

I agree, I also map the extra analogue stick to act as the C-Buttons... I like to look at it more like a Camecube controller
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  #23  
Old 24th March 2009, 01:32 AM
Sativa Sativa is offline
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so pretty much any controller with analog stick works?
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  #24  
Old 27th March 2009, 02:01 PM
Hubert Hubert is offline
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It's probably somewhere on these forums but the Wiimote works well

I've been using a wiimote and nunchuck for N64 emulation. Not all the buttons can be mapped to it, but the N64 d-pad and L trigger are rarely used, and you can always switch profiles for a game that needs them.
You just need a cheap bluetooth adaptor for it to work (No need for a sensor bar or 2 candles for N64 games). Most of the cheap ones come with an old version of Blue Soleil, which is needed for the Wiimote to work with the PC (though, it worked for me with the broadcom and microsoft stacks too..)
There's a program called GlovePIE that has scripts for using the Wiimote - some work quite well. There's one for Zelda OoT that allows you to swing the remote and it'll mimic your movement with the sword for example.





By the way, I thought the N64 joystick was terrible - the analogue stick felt clunky, compared to the Dual-Shock, and I don't think I had any games that needed the left side of the pad, so it always seemed redundant
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