#11  
Old 17th February 2009, 02:25 PM
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Does this error continuously load at ze same point in ze game sir?
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  #12  
Old 17th February 2009, 06:41 PM
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it only apperas when i press the start button to the menu and when i close it...it continuasly says me the same error all the time
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PC DeskTop
Operating Systems (dual boot):  
Windows XP home edtion (service pack 3)
Ubuntu Ultimate Edition 2.1 x86
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Video Card:
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  #13  
Old 17th February 2009, 11:36 PM
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Right-click the game in Project64's browser, and choose Edit Game Settings. Switch from the re-compiler to the interpreter processor. Speed may be lower, but does this crash still happen?

Do you know if your copy is a good dump, or did you download this game from somewhere or dump it yourself?
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  #14  
Old 18th February 2009, 12:16 PM
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Quote:
Originally Posted by Iconoclast View Post
Right-click the game in Project64's browser, and choose Edit Game Settings. Switch from the re-compiler to the interpreter processor. Speed may be lower, but does this crash still happen?

Do you know if your copy is a good dump, or did you download this game from somewhere or dump it yourself?
The game is from a cofident site of mine's all the roms i have are good but....when i have downloaded the pj64 to my sister's pc i crashes...

The interpretors put the game good with no crashes but the game is a bit slow
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Code:
PC DeskTop
Operating Systems (dual boot):  
Windows XP home edtion (service pack 3)
Ubuntu Ultimate Edition 2.1 x86
CPU:
IntelŪ PentiumŪ 4 2.60 GHz (32 bit)
Video Card:
Nvidea GeForce FX 5200
Sound Card:
SoundMax Integrated Digital Audio
Memory:
1.50GB RAM
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  #15  
Old 18th February 2009, 09:08 PM
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Mikonokia Mikonokia is offline
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the error apeears again and it is the same error
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Code:
PC DeskTop
Operating Systems (dual boot):  
Windows XP home edtion (service pack 3)
Ubuntu Ultimate Edition 2.1 x86
CPU:
IntelŪ PentiumŪ 4 2.60 GHz (32 bit)
Video Card:
Nvidea GeForce FX 5200
Sound Card:
SoundMax Integrated Digital Audio
Memory:
1.50GB RAM
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  #16  
Old 18th February 2009, 11:50 PM
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Try setting back to re-compiler but the self-modifying code method to "Project Memory".
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