#41  
Old 6th April 2017, 01:10 PM
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I was enabling the cheat after starting. Checked remember selected cheats, and now it works.
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  #42  
Old 10th April 2017, 06:20 PM
Koopa the Quick Koopa the Quick is offline
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Quote:
Originally Posted by retroben View Post
Another miracle just a day after MKart,now DKR has 60fps!

Diddy Kong Racing (U) (V1.0)

Sixty Frames
80079A2B 0003
May freeze at some points,physics can get wonky with slopes on both codes.

Alt Sixty Frames
80079A2A 0003
A friend informed me this didn't freeze.

Diddy Kong Racing (U) (V1.1)

Sixty Frames
80079E7B 0003
Same but for 1.1 as the primary test version.

Alt Sixty Frames
80079E7A 0003
Same as above notes.
Can you post their Japanese and European counterparts?
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  #43  
Old 11th April 2017, 06:14 AM
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Okay.

Diddy Kong Racing (J)

Sixty Frames
80079D3B 0003

Diddy Kong Racing (E) (V1.0)

Fifty Frames
80079A2B 0003
Identical location to the NTSC address.

Diddy Kong Racing (E) (V1.1)

Fifty Frames
80079E7B 0003
Also identical to its 1.x NTSC equivalent.

Got these in mere minutes from the 32bit value searched in memory.
Both (E) region versions match locations,so you had access to those all along.

Last edited by retroben; 19th April 2017 at 09:06 PM. Reason: Sixty=Fifty on (E)
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  #44  
Old 19th April 2017, 09:08 PM
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Codes done from requests,sadly neither proper 60fps or 50fps range.

Snowboard Kids (U)

No Frameskip
800DEED4 0000
Multiplayer is now smoother at 30fps.

No Frameskip (ASM)
80099324 0024
81099326 0000

Mystical Ninja 2 (E)

Fifty Frames
80088E34 0001
Too fast,needs pacing code.

Fifty Frames (ASM)
810012C4 240B
810012C6 0001
Still too fast.
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