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  #291  
Old 15th January 2017, 12:47 AM
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Quote:
Originally Posted by bryc View Post
...
who r u?
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Originally Posted by dsx! View Post
are you american or something
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  #292  
Old 15th January 2017, 01:48 AM
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Now, now, ExtremeDude2. It's not nice to edit cusses into the quotee name field.


... *looks back a page* ... o it really is br** tho.
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  #293  
Old 16th January 2017, 03:46 AM
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barely religious young christian
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  #294  
Old 17th January 2017, 06:58 AM
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I did not see this topic about cheat code request.

I have already my wihlist here:

http://forum.pj64-emu.com/showthread.php?t=6922

Could you help me please?

THX

NB:
Code:
60 fps Codes (Created by Sean Sullivan) Mario Kart 64 NTSC U:
Note: Requires emulator to be played at 200% speed for correct pacing
One Player 60fps tempo:
810015C4 240F
810015C6 0001
810015C8 240F
810015CA 0001
I dont know how to run it properly.
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  #295  
Old 17th January 2017, 04:22 PM
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Quote:
Originally Posted by nonosto View Post
I did not see this topic about cheat code request.

I have already my wihlist here:

http://forum.pj64-emu.com/showthread.php?t=6922

Could you help me please?

THX

NB:
Code:
60 fps Codes (Created by Sean Sullivan) Mario Kart 64 NTSC U:
Note: Requires emulator to be played at 200% speed for correct pacing
One Player 60fps tempo:
810015C4 240F
810015C6 0001
810015C8 240F
810015CA 0001
I dont know how to run it properly.

You need to press the + key to adjust the VI to 200 - this is not a very good 60fps code as the animations and other aspects of the game like the sound dont work properly @ 60fps
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  #296  
Old 17th February 2017, 11:20 PM
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Quote:
Originally Posted by Rafaelele View Post
I'll take one Banjo Kazooie render fix aka culling removal code, no pickles or mustard, and make it version one point one...
Banjo-Kazooie (U) (V1.1)

No Culling
8027683C 0046
80276840 0046
80276848 0046
80276850 0046

Sorry I took so long,and also didn't port it from 1.0 sooner once I found it.
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  #297  
Old 19th April 2017, 03:20 PM
Skaarjie Skaarjie is offline
 
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Hey RetroBen, that's some Amazing work on those codes.
I see this thread is a little old so I understand if you aren't taking requests anymore.
As far as 60fps goes...
It'd be great if I could get one for Snowboard kids(U) for multiplayer.
Also Mystical Ninja 2 (E). it's locked at 25fps

Perhaps you could have a crack at a more interesting code, I'd been trying my luck with this one back in the late 90s on my Action Reply Pro:
In Diddy Kong Racing.. it'd be great if it was possible to have the Single player features in Multiplayer... more COM players, the extra foliage sprites, and the music. obviously they were removed due to performance, but now on the emulator hardware resources are not an issue. and it'd be great if those palms in whale bay could actually have tops on them. :P

That'd be great if you found time for these requests. thanks very much!
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  #298  
Old 19th April 2017, 09:10 PM
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Diddy Kong racing requests are too hard for me,I couldn't figure out the music fix before,as I had tried already.

Snowboard Kids (U)

No Frameskip
800DEED4 0000
Multiplayer is now smoother at 30fps.

No Frameskip (ASM)
80099324 0024
81099326 0000

Mystical Ninja 2 (E)

Fifty Frames
80088E34 0001
Too fast,needs pacing code.

Fifty Frames (ASM)
810012C4 240B
810012C6 0001
Still too fast.
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  #299  
Old 20th April 2017, 06:00 AM
Skaarjie Skaarjie is offline
 
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In... Incredible!!
thanks, man.
yeah no worries about DKR, I imagine even if such a code did exist that if would probably need a different code for each track lol.
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