Go Back   Project64 Forums > Public Version > Project 64 - v2.x - Cheats

Reply
 
Thread Tools Display Modes
  #281  
Old 24th November 2016, 02:31 AM
lemurbot lemurbot is offline
Junior Member
 
Join Date: Aug 2013
Posts: 1
Default

Can you make a T-pose code for Pokemon Snap, or an image modifier?

Last edited by lemurbot; 24th November 2016 at 02:38 AM.
Reply With Quote
  #282  
Old 24th November 2016, 04:48 AM
retroben's Avatar
retroben retroben is offline
Alpha Tester
Project Supporter
Senior Member
 
Join Date: Jul 2013
Posts: 651
Default

I could always try for the T-pose code,not guaranteed to find it though.
Reply With Quote
  #283  
Old 25th November 2016, 05:34 AM
retroben's Avatar
retroben retroben is offline
Alpha Tester
Project Supporter
Senior Member
 
Join Date: Jul 2013
Posts: 651
Default

I found a certain other code after failing my first attempt for the T-stance code,it looks amazing!

Pokemon Snap (U)

Sixty Frames
8004979B 0001

It seems to match the one in Super Smash Bros. which is a little hard to believe.

Game Pace
80049799 00xx
01=Default
02=Half Pace (half fps at 50% speed)

Edit: Starting a compendium of 60fps hacks soon to see how many I can get through a "certain" resource of "them" in order to find codes for many games.

Last edited by retroben; 25th November 2016 at 06:48 AM.
Reply With Quote
  #284  
Old 6th December 2016, 01:05 AM
stryfe1986 stryfe1986 is offline
Junior Member
 
Join Date: Dec 2016
Location: USA
Posts: 1
Default

Hey bro, you still working on codes? Trying to get some for Paper Mario 64. One that maybe multiply's the amount of stars you get per battle?
Reply With Quote
  #285  
Old 6th December 2016, 06:28 AM
retroben's Avatar
retroben retroben is offline
Alpha Tester
Project Supporter
Senior Member
 
Join Date: Jul 2013
Posts: 651
Default

I am currently really busy with several tasks of code hunting,so I unfortunately don't have that much time for requests currently.
If I don't have a stroke of bad luck,I can eventually get through the first wave of the 60fps compendium where some games will not have 60fps codes for them as a result of my lack for finding them.
Reply With Quote
  #286  
Old 14th January 2017, 05:30 AM
bryc bryc is offline
Junior Member
 
Join Date: Jun 2011
Posts: 9
Default

With your hacking expertise, I'd love to see you hack out the company code (also known as publisher code) location offsets in different games. Maybe find a pattern that works for most games

For example, in Perfect Dark and Diddy Kong Racing, when you save to a memory pack, it uses the ASCII company code "4Y" for Rare, which is the same code used in earlier generation systems like Conker's Pocket Tales (GBC).

It would be interesting to see if games that do not use the controller pak also have it somewhere.

The only way I know to obtain these codes is to play until you get the ability to save to a controller pak. It's also not useful to just search for "4Y" in ROM or RAM, since it can find gibberish (plus some games you don't yet know the code).
Reply With Quote
  #287  
Old 14th January 2017, 09:53 AM
retroben's Avatar
retroben retroben is offline
Alpha Tester
Project Supporter
Senior Member
 
Join Date: Jul 2013
Posts: 651
Default

Bad luck on the 13th,ironically got sick and before that,I couldn't get any codes found from tiredness and it being too hot from crazy weather.
Reply With Quote
  #288  
Old 14th January 2017, 07:27 PM
theboy181's Avatar
theboy181 theboy181 is offline
Alpha Tester
Project Supporter
Senior Member
 
Join Date: Aug 2014
Location: Prince Rupert,British Columbia Canada
Posts: 419
Default

Quote:
Originally Posted by retroben View Post
I found a certain other code after failing my first attempt for the T-stance code,it looks amazing!

Pokemon Snap (U)

Sixty Frames
8004979B 0001

It seems to match the one in Super Smash Bros. which is a little hard to believe.

Game Pace
80049799 00xx
01=Default
02=Half Pace (half fps at 50% speed)

Edit: Starting a compendium of 60fps hacks soon to see how many I can get through a "certain" resource of "them" in order to find codes for many games.
Just tested this FPS code with Hat'sRDP OGL1.5 and used update screen. It revealed that its not updating the screen every frame. so this code when pacing is on makes it a 30fps game. ;(

Your pacing code seems to make the DL's drop to 30. Now I am wondering if Banjo does this as well ?

Changing the Pacing code to a value of zero seems to work better imo.
__________________
So you think you can TECH!! Watch this!! https://www.youtube.com/watch?v=NAUKPq5QjL0
Reply With Quote
  #289  
Old 14th January 2017, 08:00 PM
retroben's Avatar
retroben retroben is offline
Alpha Tester
Project Supporter
Senior Member
 
Join Date: Jul 2013
Posts: 651
Default

Sorry,that code name is misguiding,it is supposed to run at 30DL/s and half speed,just like Smash Bros. does with its code.
Its not a float point value like the Banjo codes.

The 60fps code works just fine on its own,if you didn't use it then only had the pace at half,the fps would be lower than 30DL/s.
Pokemon Snap really is a 60fps game,it just uses frame skip when in-game.
Of course timing issues most likely breaks things with either response time and/or pictures working.

Feeling decent already,so hopefully I can get some kind of codes found,possibly switching back to Smash Bros. because Donkey Kong 64 is being stubborn with freezing or nothing happens to anything on the code hunt.

Edit: Too sleepy from being stuck awake all night when I was sick,another day will need to be used to recover.

Last edited by retroben; 14th January 2017 at 11:06 PM.
Reply With Quote
  #290  
Old 14th January 2017, 11:07 PM
theboy181's Avatar
theboy181 theboy181 is offline
Alpha Tester
Project Supporter
Senior Member
 
Join Date: Aug 2014
Location: Prince Rupert,British Columbia Canada
Posts: 419
Default

Quote:
Originally Posted by retroben View Post
Sorry,that code name is misguiding,it is supposed to run at 30DL/s and half speed,just like Smash Bros. does with its code.
Its not a float point value like the Banjo codes.

The 60fps code works just fine on its own,if you didn't use it then only had the pace at half,the fps would be lower than 30DL/s.
Pokemon Snap really is a 60fps game,it just uses frame skip when in-game.
Of course timing issues most likely breaks things with either response time and/or pictures working.

Feeling decent already,so hopefully I can get some kind of codes found,possibly switching back to Smash Bros. because Donkey Kong 64 is being stubborn with freezing or nothing happens to anything on the code hunt.

Edit: Too sleepy from being stuck awake all night when I was sick,another day will need to be used to recover.
The Snap 60fps code is pretty decent find!!
__________________
So you think you can TECH!! Watch this!! https://www.youtube.com/watch?v=NAUKPq5QjL0
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT. The time now is 02:15 AM.


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.