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#1
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I am trying to get 60fps codes for as many games as I can,here is the current results.
Aidyn Chronicles The First Mage (U) Lagfix High Rez 800D7F16 000D Lagfix Lo Res 800E5392 000D Game natively runs 60fps already,just needed that extra push. Armorines Project S.W.A.R.M (U) Sixty Hack 800F8697 0001 800F87CF 0001 800F8907 0001 Big Mountain 2000 (U) Lagfix 8012CF52 000D Smoother 30fps only. ![]() Dual Heroes (U) Lagfix 8002E692 000D (fixes horrendous load-times,still 30fps) Excitebike 64 (U) Sixty Frames 800CDD6F 0000 Use Glide64 while hoping for full speed. Forsaken 64 (U) Sixty Frames 800233C3 0001 Lagfix 80028E22 000D Iggy's Reckin' Balls (U) Fast Sixty 800FF71F 0001 800FF7B7 0001 800FF84F 0001 Too fast. |
#2
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retroben u are the most useful guy in the n64 emulator scene. thank you so much
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#3
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Thanks.
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#4
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That's retroben for ya.
Reversing cheat codes to change what bots post on the forum instead of just coding a bot himself.
__________________
http://theoatmeal.com/comics/cat_vs_internet |
#5
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lmao, you got tricked by a bot XD
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#6
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Bee-bee-boo-bop, bee-bee-boo-beep.
Bomberman Hero (U) Lagfix 8004A822 000D For consistent 60fps. Madden Football 64 (U) Sixty Frames 8007130D 0001 Animations still choppy,especially the title screen. Mega Man 64 (U) WTF? Sixty?!? 800D1013 0001 800D1043 0001 Too fast,uses the game rate addresses that are oddly defaulted to 02 this time,so Mega Man 64 actually runs at half speed. Stunning to see a game natively do this by default,audio stays the same but gets cut short due to faster speeds. This needs a slowdown code to accompany its overly-fastness. Nightmare Creatures (U) Lagfix 810C24B2 041A Makes it stay at 60fps more,set CounterFactor/CountPerOp to 1. S.C.A.R.S (U) Sixty Frames (odd again) 802ADD4B 0001 802ADD7B 0001 Too fast like the other one,tis' a shame. ![]() Turok - Dinosaur Hunter (U) (V1.0) Sixty Frames 800F9FE7 0001 800FA177 0001 800FA307 0001 Too fast. *sigh* Turok 3 - Shadow of Oblivion (U) Sixty Frames 8013D9E7 0001 8013DB1F 0001 Also too fast but looks amazing,sorry no Turok 2 code yet if I can even find it. bee-boo-boo-bop, boo-boo-beep. Bee-boo-boo-boo-boo-bop, bee-boo-boo-bop, boo-boo-bee-bop? Not bee-boo-boo-beep? Bop? Beep? Boo-boo-bop? EDIT: Turok's real 60fps codes are on this linked post. http://forum.pj64-emu.com/showpost.p...8&postcount=34 Last edited by retroben; 5th October 2017 at 07:10 PM. |
#7
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Now you can see why it never made it to PS3 and Xbox360. Wii U has 1gig of ram compared to Xboxs 512 and PS3 256. PS3 would have 6 cars on track to run at 30FPS.
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#8
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Bad luck,its another one of those games that uses software functions to make it 30fps.
Mega Man 64 is another one of those cases,also seems to appear a lot on many other Japanese exclusive games. You can observe this with the cheats below. TSumi No Batsu - Hoshi no Keishousha (J) Frame Rate Timing Control? 80060C03 00xx 80060C33 00xx 01=Fast 60fps 02=Default (30fps) 03=20fps (makes audio lag,unless correct settings are used,then it becomes a lag removal code with oddball fps inaccuracies) |
#9
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Sin and Punishment and Wave Race at 60fps would be a dream come true…
I have some requests mainly for racing games, since I feel that this is probably the genre that benefits the most from 60fps. Hydro Thunder (this would actually be a very big deal because no version of HT runs at 60fps, even the Dreamcast version is locked at 30fps!) ![]() Extreme-G WipEout 64 Ridge Racer 64 1080 Snowboarding San Francisco Rush 2049 Beetle Adventure Racing Goemon's Great Adventure Star Fox 64 Doom 64 |
#10
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Sin and Punishment - no (hard-coded)
Wave Race - no (hard-coded) Hydro Thunder - revisit (but believe its hard-hardcoded) Extreme-G - Yes WipEout 64 - revisit ( needs pacing hard-coded) Ridge Racer 64 - no (hard-coded) 1080 Snowboarding - no (hard-coded) San Francisco Rush 2049 -revisit - (no luck) Beetle Adventure Racing - Already 60fps Goemon's Great Adventure - no (hard-coded) Star Fox 64 - no (hard-coded) Doom 64- Yes (demo input issues) |