#1  
Old 21st July 2009, 05:09 AM
Tig3r Tig3r is offline
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Default Zelda: OoT- 1 second dive time??

Even though i have the silver scale, it still only has a 1 second dive timer. Is there a cheat i can add to it or something i can do to fix this??

I have the 1.0 version of the ROM btw.

Last edited by Tig3r; 21st July 2009 at 06:02 AM.
  #2  
Old 21st July 2009, 02:43 PM
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HatCat HatCat is offline
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If you upload a save state where you are only getting a display of "1" on your counter when you dive anytime, even with the Silver Scale, I'll gladly submit a new cheat code.

Thought I'd confirm first though in case something else may be wrong
For me, the Golden Scale works.
  #3  
Old 24th July 2009, 06:02 AM
Rodolfito Rodolfito is offline
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I have the same problem but when I activate the golden scale cheat.. I just get silver scale instead and 1 second dive time
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Old 24th July 2009, 07:56 PM
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Even with v1.0 and with cheats it still lets me dive 5/8 seconds.

Re-install cheats, or just don't cheat.
Post the cheat code for getting the silver/golden scale if you can.
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Old 26th July 2009, 10:11 AM
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squall_leonhart squall_leonhart is offline
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those item cheats need some work..... many of them don't work as stated.
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Old 27th July 2009, 08:54 PM
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Tell me which ones don't work; I use a separate method of making codes. For me, the silver scale works.

The ones for Project64 just modify whether or not you may have the item; they don't force the dive time to like one second. The only reason I can imagine for that is the OP expects Link can stay underwater from a shallow dive....

The default is three seconds; there is no other way you can get less than that?
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Old 27th July 2009, 11:02 PM
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indeed.

anyway, i mean.. the cheats for the scale and whats not are miss labelled, there are varying combinations of what those cheats add and more often then not the 1 cheat will add 2 items.
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Old 28th July 2009, 01:43 AM
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As far as bad organization goes I am not interested. There are things happy about a simple cheat system for Project64 with no cheat codes supplied, leaving all potential for good or evil up to individuals.

I also don't like how native saves were organized in the public downloads section.
 

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