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Old 1st May 2011, 02:57 PM
iamn64 iamn64 is offline
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Default Project64 on usb stick

I have installed project64 on a usb flash drive and i play goldeneye with it. Do you have a project64 designed for flash drives? It would be great if you made one!
(and by the way i have played project 64 for 3 years)
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Old 1st May 2011, 04:37 PM
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Don't think so... Anyway pj64 doesnt use that much mb maybe 40
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Old 1st May 2011, 05:47 PM
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Quote:
Originally Posted by iamn64 View Post
I have installed project64 on a usb flash drive and i play goldeneye with it. Do you have a project64 designed for flash drives? It would be great if you made one! (and by the way i have played project 64 for 3 years)
1: Which version do you have installed? I know it can't be 1.7 since it appears you haven't donated yet (not saying you haven't) and there is no portable version of 1.6 unless you created your own version.

2. Version 1.7 is essentially portable as long as you keep all the contents within one location on the flash drive. Now it isn't entirely portable as it requires additional files as well as the pj64.exe but it could be defined as almost portable.
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Old 1st May 2011, 09:05 PM
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AFAIK the stuff's already portable; I have Project64 1.4 and Project64 1.6 archived on my flash drive. The only issue is that some of the settings are stored in the system-specific registry and not locally on the disk, but the game-specific or optimization settings, database-related, caching, etc. is all stored locally.

Come to think of it, like 1337 just mentioned, 1.7 does detract from the amount of configuration stored in the system-specific registry so much as locally, though there was an issue I had with re-naming the EXE for it to still run. Another one of Mr. zilmar's handy tricks I suppose.

1964 I'm not sure offhand. I forgot how much it stores in the system's registry versus on-disk on a balanced basis.
Nemu64 is pretty portable I think.
Mupen64 I think just about everything, even the window alignment, size etc. stuff is stored on-disk so completely portable.
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Old 1st May 2011, 10:44 PM
iamn64 iamn64 is offline
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Quote:
1: Which version do you have installed? I know it can't be 1.7 since it appears you haven't donated yet (not saying you haven't) and there is no portable version of 1.6 unless you created your own version.

2. Version 1.7 is essentially portable as long as you keep all the contents within one location on the flash drive. Now it isn't entirely portable as it requires additional files as well as the pj64.exe but it could be defined as almost portable.
Uhh i have 1.6.
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Old 2nd May 2011, 03:26 AM
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cool version bro

Should be fairly portable then.
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  #7  
Old 2nd May 2011, 10:57 PM
iamn64 iamn64 is offline
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Also when i drag the rom on the project 64 icon it says file not found so i open it from the emulator. LOL.
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Old 2nd May 2011, 11:08 PM
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Men I don't recommend to play games/execute heavy documents or something like that because you may burn the pendrive, it is designed to process data at certain speed wich I don't remember now... anyway it's depending on the device capacity.

Here in venezuela you can find those relatively cheap pendrives with a 16Gb storage capacity, you purchase it, and a week then, it's damaged!

The max capacity of pendrives wich has a relatively better duration is 8Gb.

those 16Gb pendrives are badly made.

Or them can have some kind of special requirements that yet no one knows...

who knows?
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Old 2nd May 2011, 11:42 PM
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Quote:
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also when i drag the rom on the project 64 icon it says file not found so i open it from the emulator. Lol.
did anyone read that?
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Old 3rd May 2011, 02:56 AM
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Usually natural to open from the emulator. If you go to the emulator options, "Shell Integration" tab (only visible if "Hide Advanced Settings" wasn't checked) and turn on support for some of those extensions it might work better with the drag-and-drop method.
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