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  #11  
Old 4th November 2011, 12:14 AM
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I always had this weird graphical problem with MM in 1.6, where the video was all shifted down, though it was just my graphics card XD Anyway there's an update to 1.6 that anonymoose here can show ya since I cba :roll:
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  #12  
Old 4th November 2011, 12:39 AM
zerowalker zerowalker is offline
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So does that mean that the latest version doesn´t work with Zelda?
But the old one 1.6 does?;O
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  #13  
Old 4th November 2011, 12:41 AM
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The latest does work, but you have to donate $20 and if you don't want to do that then you can use 1.6
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  #14  
Old 4th November 2011, 12:43 AM
zerowalker zerowalker is offline
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It does;O?
But why has a thread like this been started then;O?
I am a bit confused now, sorry;O
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  #15  
Old 4th November 2011, 12:45 AM
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Quote:
Originally Posted by zerowalker View Post
So does that mean that the latest version doesn´t work with Zelda?
But the old one 1.6 does?;O
._.


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...problem with MM in 1.6...
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Project64 Forums > Beta Version > Project 64 v1.7 - Issues > Majora's Mask break point error
:P
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  #16  
Old 7th November 2011, 12:09 AM
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I wonder what version to take next. ;O

Maybe if I shape my face to look like a Fat Bitch Chansey, it will get me a working copy of 1.7. ;O

I could always do this ;O
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  #17  
Old 28th December 2011, 04:37 AM
UnholySanctuary UnholySanctuary is offline
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Yeah, I had this issue before, though it seems to only happen in fullscreen. Seems to load fine in windowed :S
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  #18  
Old 1st January 2012, 10:54 PM
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its a memory error, probably the recompiler
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  #19  
Old 5th January 2012, 02:34 AM
cstirman cstirman is offline
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Default Character moving

I have a problem with the controller. I played Banjo-Kazooie and I have a problem with the movement of the controller. I push on the analog stick and it seems like there's kind of like an invisible wall and when I stop moving the stick he keeps on moving. Is there any way to fix it?
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