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Old 21st April 2013, 05:44 AM
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Lithium Lithium is offline
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Lightbulb Log window and log files

Why not implement a log window like some other emulators? it can help detect bugs and report them in detail using the log files.
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Old 21st April 2013, 10:24 AM
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squall_leonhart squall_leonhart is offline
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logging slows down emulation enough now without printing to a window on the same thread......
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Old 21st April 2013, 06:22 PM
zilmar zilmar is offline
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Quote:
Originally Posted by Lithium View Post
Why not implement a log window like some other emulators? it can help detect bugs and report them in detail using the log files.
Any particular reason for a log window?

there is already a lot of logging in there that can be turned on, it is just to a log file tho.

More often it used when I am trying to debug something then for an end user, was thinking maybe I should even compile it out of the normal release.
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Old 21st April 2013, 08:28 PM
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Quote:
Originally Posted by zilmar View Post
Any particular reason for a log window?

there is already a lot of logging in there that can be turned on, it is just to a log file tho.

More often it used when I am trying to debug something then for an end user, was thinking maybe I should even compile it out of the normal release.
Monitor what is happening behind the scenes during emulation, this can help end-users find errors, missing opcodes and configuration errors.
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Old 21st April 2013, 10:42 PM
zilmar zilmar is offline
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Quote:
Originally Posted by Lithium View Post
Monitor what is happening behind the scenes during emulation, this can help end-users find errors, missing opcodes and configuration errors.
I can see you would like it to try and help, tho if you get those type of errors the game will not go any further, so logs will not really help.

Just hearing where there is issues is enough most of the time for me to find the problem.
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