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#1
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I would like to know how to configure the emulator's (v2.3.2) default ROM settings to match the Ocarina of Time game-specific settings.
This would allow me to provide people with instructions on how to make the emulator compatible with the Ocarina of Time Randomizer project without telling people to make the changes every single time they wish to play a newly generated randomized ROM (each new ROM has a new CRC). As is, the default settings that are used for unidentified ROM's seems to be the cause behind crashes that occur under various specific circumstances in the game such as draining the well at night time or entering the Kakariko Bazaar for example. The developers and community revolving around the Ocarina of Time Randomizer project advocate the use of either Bizhawk or RetroArch while dissuading people from using Pj64 because of these issues. I'd like to get PJ64 working well with the project so that people have more options and to reduce the hostility some people have been showing towards PJ64 lately. Thanks, Last edited by Franpa; 16th May 2020 at 12:13 PM. |
#2
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Sorry, don't have time for a full response, but you can check this:
https://github.com/project64/project.../Project64.rdb |
#3
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I know that file is plain text, I don't know what to change in it though (and previously didn't know if the changes I wanted to make involved that specific file).
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#4
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You'll need to find the ID of the randomizer then make an entry for it (basically copy paste from normal OoT, but change the ID).
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#5
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So what I want to do is change the configuration that PJ64 uses for ROM's that have no entry in the database (or a way for the emulator to pre-apply a settings configuration that doesn't rely on CRC checksums to determine which configuration to apply) |
#6
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Another way of wording the request:
How do I adjust the default configuration so that Project64 will automatically, without manual intervention, apply the desired configuration to newly added Unidentified ROM's? Is the default configuration hard coded in to the program? Stipulations:
Notes:
Last edited by Franpa; 16th May 2020 at 12:21 PM. |
#7
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This guide has been updated to show what you must go through for every newly generated Randomized OoT ROM with the latest stable Project 64 release: https://wiki.ootrandomizer.com/index...itle=Project64
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#8
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It looks like the May 5th nightly update made it possible to achieve what I wanted, thank you. Edit: and now the option is defaulted to On, nice!
Last edited by Franpa; 5th December 2020 at 06:20 AM. |