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#961
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I went through the RDRAM and found several data tables for various things,one of them being image value data loading and also found pointer stuff for AI players which had an easy layout of model image values for each LOD.
On top of forcing best LOD,I also brewed up custom ASM to force replace the highest AI Player LOD with the the best 1P mode LOD. Just look at the codes directly before the HD mod stuff and it lists regular image modding via custom ASM. A breakdown for it is that I have it check the value for known values then change it to specific ones (1P Mode best LOD's image) if correct via branching/not branching appropriately. Also,some codes I forgot to list here maybe,don't remember... Diddy Kong Racing (U) (v1.0) Highest Poly And Shiny Players 80012251 0000 8101309C 240F 8101309E 0000 Human players in their own screens,shiny on both. Combine with earlier car LOD codes for full model quality and shiny beauty. Note: Has mild conflict with certain angles on at least one of the players. Shiny AI Racers 8101224C 2409 8101224E 0001 |
#962
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Conker's Bad Fur Day (U)
Visual Height Generic 80099140 00xx Example of this is Context Sensitive spots. 7F=High Visual Height Generic Multiplier 80099141 00xx 7F=Max Top Speed Generic 80099142 00xx 90=Faster Visual Height Grass Misc. 80099143 00xx 7F=One Conker In the Air Visual Height Grass Misc. Multiplier 80099144 00xx 7F=Barely Off Ground? (00 kills you)/High Up (7F) Faster Top Speed On Grass And Misc? 80099145 0090 Visual Height Mucus Tongue 80099146 00xx 7F=High Visual Height Mucus Tongue Multiplier 80099147 00xx 7F=Max Top Speed Mucus Tongue 80099148 00xx 90=Faster Visual Height Wood Edges 80099149 00xx 7F=High Visual Height Wood Edges Multiplier 8009914A 00xx 7F=Max Top Speed Wood Edges 8009914B 00xx 90=Faster Visual Height Wood 8009914C 00xx 7F=High Visual Height Wood Multiplier 8009914D 00xx 7F=Max Top Speed Wood 8009914E 00xx 90=Faster Visual Height Misc. 8009914F 00xx 7F=One Conker In the Air Visual Height Misc. Multiplier 80099150 00xx 7F=Barely Off Ground (00)/High Up (7F) Top Speed Misc. 80099151 00xx 90=Faster Visual Height Stone 80099152 00xx The stone bridge in Windy. 7F=High Visual Height Stone Multiplier 80099153 00xx 7F=Max Top Speed Stone 80099154 00xx 90=Faster Visual Height Deep Grass/Hay 80099155 00xx 2D=Default 7F=Max Deepest Deep Grass (Visual Height Multiplier) 80099156 00EC 00=No Depth 7F=Above EB=Deadly Deep Grass Doesn't Slow You Down 80099157 0000 90=Faster On Deep Grass Visual Height Ankle Water? 80099158 00xx 7F=High Visual Height Ankle Water Multiplier 80099159 00xx 7F=Max Top Speed Ankle Water 8009915A 00xx 90=Faster Visual Height Metal 8009915B 00xx 7F=High Visual Height Metal Multiplier 8009915C 00xx 7F=Max Top Speed Metal 8009915D 00xx 90=Faster Poo Cover Range/Visual Height 8009915E 00xx 00=On Top CC=Very Low FA=Default Poo Visual Hieght Multiplier 8009915F 00xx 7F=Maxed Top Speed On Poo 80099160 00xx 00=Normalized 0F=Too Slow 5A=Default 90=Faster Visual Height Mud/Honey Pile 80099161 00xx 7F=High Visual Height Mud/Honey Pile Multiplier 80099162 00xx 7F=Max Top Speed Mud/Honey Pile 80099163 00xx 00=Normalized 5A=Default 90=Faster Visual Height Snot 80099164 00xx 7F=High Visual Height Snot Multiplier 80099165 00xx 7F=Max Deep In Snot 81099164 2CEC Top Speed Snot 80099166 00xx 00=Normalized 90=Faster 28=Default Visual Hieght Carpet 80099167 00xx Count Batula area for example. 7F=High Visual Height Carpet Multiplier 80099168 00xx 7F=Max Top Speed Carpet 80099169 00xx 90=Faster Visual Height Lava Death 8009916A 00xx 7F=High Visual Heigh Lava Multiplier 8009916B 00xx 7F=Max 7F^+80=Instant Lava Death Top Speed Lava 8009916C 00xx Unusable due to damage bouncing. 90=Faster? Visual Height War Spike 80099173 00xx 7F=High Visual Height War Spike Multiplier 80099174 00xx 7F=Max Top Speed War Spike 80099175 00xx 03=Slowest 90=Faster Don't Sink In Deep S***/Honey 80099179 0000 7F=High Above 9C=Default A4=Survive Deep S***/Honey Height Multiplier 8009917A 00xx 00=Default 7F=Max Top Speed Deep S***/Honey 8009917B 00xx 00=Normalized 1E=Default 90=Extra Fast FF=Too fast |
#963
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Conker's Bad Fur Day (U)
Fast Swim/Crawl Speed 80099228 003D Also affects hovering. Instant Beehive Throw 800997DC 0042 Rapid Graons When Pushing Stuff 800997FC 0042 Drunken Antics Speed 81099870 xxxx 81099872 xxxx BE99 999A=Almost None 3E99 999A=Default 4399 999A=Constant Stumbling Drunken Weapon Mod 8109988A xxxx 5B84=Toilet Paper 5FBC=Knife Throw! 69B0=IMN1 Suit 70E0=Tommy-Gun 7858=Pyro Maniac 7918=Bazooka Shots 7C78=Bone Club Beatdown 7D48=Hypnotism Brutality 7EBC=Flamethrower Gun Insanity 867C=Samurai Sword 8788=Chainsaw Massacre Spooky Chapter Gun Weapon Mod 8109996A xxxx 5B84=Toilet Paper? 5FBC=Knife Throw 6530=Anvil Drop 69B0=IMN1 Suit! 69E0=Invisible Double Machine-gun 70E0=Tommy-Gun 7498=Bugged Gun? 7728=Shrapnel Shotgun 7858=Context Flamethrower Can 7918=Invisible Bazooka 7C78=Bone Club 7D48=Hypnotism 7E00=Flamethrower Gun 7EBC=Working Flamethrower Gun 867C=Samurai Sword 8788=Chainsaw 8884=Different Shotgun 8BF0=Default 9268=Silver Pistol Better than that pissing frying pan? Gun still appears with cutscene and stays out. Stop Pee Speed Mod 8109998C xxxx These may be for all weapons. 3DA6=Sluggish 3FA6=Default 42A6=Instant Start Pee Speed Mod 81099990 xxxx 3ECC=Slow 3fCC=Default 42CC=Rapid BFCC=Playing With Zipper Drinking Animation Speed 8109999C xxxx BF86=Endless Reverse C186=Fast Endless Reverse 3F86=Default 4286=Instantly Cut-scene Walking Machine Gun Shot Speed 810999A8 xxxx 3ECC=Default 3FCC=Faster 40CC=Maniac Fast Machine Gun Put Away Speed 810999B0 xxxx 3FB3=Default 42B3=Instant Take Out Machine Gun Speed 810999B4 xxxx 3FB3=Default 42B3=Instant Buga Knut Turning Around Animation Mod 80099A85 00xx 81099A86 yyzz 00=Idle 01=Walking 02=Attacking 03=Looking For Conker 04=Turn Around 05=Turn Around 06=Preparing Back Attack 07=Drops Loincloth (makes naked Buga chase you) 08=Hiding Private Party 09=Fake Pulling Up Loincloth? 0A=Getting Hit? 0B=Preparing Side Attack 0C=Preparing Vertical Attack 0D=Being Bitten 0E=Blocked Crotch 0F=Cheering 10=Real Pulling Up Loincloth 11=Jump Slam 12=Getting Up From Slam 13/14=Cheering Again 15=Voiceless Block 16=Sitting In Chair 17=In Back Attack 18=Back Attack 19=In Side Attack 1A=Side Attack 1B=In Vertical Attack 1C=Vertical Attack 1D=Boasting In Chair 1E=Getting Up From Chair 1F=Grabbing Bone? 20=Adored By Fans? 21=Failing To Pull Up Loincloth 22=Seeing He Is Naked 23=His Secret 24=Running Away Never Stumble While Drunk 80099ABB 00A7 Replaced with drunk fast-walk. Never Barf When In Hangover 80099AC3 00A7 Toilet Paper Damage Type?!? 80099AD3 00xx Non-listed values are untested. 01=Fire 04=Flatten? 08=Destructive (despawns Great Mighty Poo) 3C=Default |
#964
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Conker's Bad Fur Day (U)
Final Boss Has Turning Issues 80099AA0 0000 20=Default Final Boss Idle Start Animation/Action Mod 80099AA3 00xx 00=Reamining Idle 01=Punched 02=Punched 2 03=Punched 3 04=Biting 05=Spin Tail 06=Held 07=Walking 08=Turning 09=Default 0A=Face Slamming (you can grab already) 0B=Stun Animation 0C=Thrown? 0D=Slamming Into Wall 0E=Getting Up And Roaring 0F=Held Claw Grip 10=Held Claw Grip? 11=Throw Related 12=Recover From Wall 13=Dodging 14=Dodging 2 15=Shaking From Blocked Attack 16=Walking Backwards 17=Lunging 18=Running Fast 19=Held Sparks 1A=Held 1B=Jump Flip (actually jumping) 1C=Holding On 1D=Clinging On 1E=Pushing Onto Holding Point 1F=Jumping Back In 20=Looking Oddly 21=Looking? 22=Jumpy Walking 23=A Jump? 24=Face On Ground? 25=Odd 26=Moving Head Back? 27=Moving Around? 28=Moving Left Claw For Berri 29=Left Claw And Moving A Bit For Berri 2A=Struggling To Balance Final Boss Wall Recover Animation Mod 80099AA8 00xx 12=Default Final Boss Likes To Dance 80099AA7 000A 50=Default Tediz Boss Lesson One Repeats 8009A153 0090 Still dies with same hit count. Great Mighty Poo Unfair 8009A157 0040 Great Mighty Poo Never Stops Throwing 8009A15B 0008 Boiler Boss Stays Stunned After First Clamp 8009A14F 00D0 8009A153 0090 Odd Buga Fight 8109A1A2 9BB0 Great Mighty Poo Sing Early Action Loop? 8109A19E 9C14 8109A1A6 9BB0 Fun Buga Knut Camera 8009DF27 0098 It follows the raptor directly when you are riding it. Weird Interactions 8109DF9E 7AE8 Scarecrow Birdy can be grabbed after he is hit and Buga appears early in the Raptor part. Many other enemies/NPCs have odd actions. Weird Cows and 1 Phase Great Mighty Poo 8109DFDA 8608 After the cut-scenes for cow. Raptor Burns To Death 8109DFF2 8994 Oddly not freezing the game. Odd Raptor 8109DFF2 89CC Harder to use headbutt and no bite marks. Endless Hay Burning Scenes 8109E00E 8B6C Eventually lags the game. Drunken Gits Are Breakable 8109E012 8B60 Odd uga warp happens if guard cut-scene played early. Stiff Boiler Boss 8109E01A 8B60 He watches you walk around him. |
#965
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Conker's Bad Fur Day (U)
Raptor Is Friendly 8109E02A 8E3C Glitched on Raptor Food sub-chapter but not Buga. Broken Ball Of Poo 8109E036 xxxx 8E30=Broken 8E48=Unrestricted? (roll it out of the area once its been used all times) Characters Always Wear Headwear 8109E042 8E30 Conker Retains/Avoids Gasmask 8109E062 9128 Cut-scenes take priority. Sabre-Hatless Conker 8109E07A 9118 Army helmet still appears. Normal Conker In Batula Sub-chapter 8109E14E 9908 Light Helmet Object Mod 8109E19E xxxx 9698=Hover Board 9734=Default 9744=IMN1 Suit IMN1 Suit Additional Object 8109E1A2 xxxx 9734=Light Helmet Mugged Money Catch Object Mod 8109E1AA xxxx 9734=Light Helmet 9744=IMN1 Suit Bat Object Interaction Oddity 8109E1AE xxxx 9698=Hoverboard 9734=Light Helmet 975C=On Batula Some Odd Stuff 8109E1B6 9D18 Boiler boss is immune to the poopoo. Conker's Odd Fur Day 8109E1BE 9D10 Beehive in wrong place,some stuff inactive,playful bull,drunk mode fails,missing pooball. Some Stuff Ignored 8109E1C6 9D10 Carrying the beehive for example. Haybot Beats You Up 8109E23A A474 Many Cutscenes Auto Skipped 8109E442 C680 Bugs out the game for funny results. Unlimited Power Poo Cabin 8109F11E D508 Poo Cabin Under Attack 8109F11E D6E8 D6F8=Green Mist Poo Cabin Explosions 8109F11E D44C D1EC=Another Explode Chunks D3A8=Conker Loses Body Parts Fakely D3F0=Conker Explodes Fakely Conker Aims In Poo Cabin 8109F11E D2C0 Deadly Laser In Poo Cabin 8109F11E D254 Radiated Poo Cabin 8109F11E D218 Many Important Props Missing or Glitched 8109F3F2 E978 Many Hidden Props Are Active 8109F3F6 E954 |
#966
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Conker's Bad Fur Day (U)
Can't Stand On Pitchfork 8109F56A 05C0 "Don't get any funny ideas." Other things may happen. Deaths and Ladders and More 8109F5B2 xxxx 1740=Default 1774=Deaths and Ladders 17C0=Water? 17E4=Deaths 17F4=Ladders 1BFC=Random Contexts 1C6C=Cut-scenes? Random deaths,needs to be turned on after spawning in some cases. Random Water Against Some Walls 8109F5BE 1774 Some walls can act like sloped floors or no-clip. Water is found in Mad Pitchfork. 1C48=Default Bad Context Mod 8109F5C6 xxxx 1774=Random Water 17C0=More Random Water 1AC0=Windy Full Theme Plays!? (other songs may) 1B58=Immediate Map/Position Warp?? (jump up to the paint pot and paintbrush) 1BFC=Context (mostly Anvil?) 1C20=War Cracked My Screen 1C6C=Buggy Cutscene Funny Size Glitches 8109F738 003D Controllable Cutscene Camera? 810A35E6 8FA4 810A35F2 9414 Fiery Beetles 810A5CB2 CFF4 Army Helmet Windy 810A5CB2 CED0 Army Helmet Rock Solid 810A5D5E CED0 Hungover Motion Blur Effects 810BE574 xxxx May very likely cause motion sickness. 0000=Off C801=Rodent's Warning D201=Default D202=Alternate F601=Intense FA02=Extra Trippy Blue Fire At GMP? 81082E76 4144 |
#967
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Diddy Kong Racing (U) (M2) (V1.0)
Note; Codes may fail to work/freeze on newer PJ64 versions due to new error messages for extra stuff. Invisible Cars 8000517F 0004 Stop and Go 800052B0 00E5 Car Singularity 8000580F 0004 Bouncy Pancake Car 80005837 0004 Braking Goes Backwards 80005A50 00E5 When going fast enough. Brake Stops On A Dime 80005AE4 00E5 Brake Sound Mod 81005B26 xxxx 0015=Splort 0019=Default 030B=Highest Value? Stretched Krunch 80007BB7 0004 Not sure if also applied as your player. Flat Krunch 80007BD3 0004 80007BD8 00E6 Alien Vehicles 80007E53 0004 Excluding yours. Repetitive Sounds 8000984B 0010 Racer anguish repeats,includes hub frogs. Minimal Music 8000A72F 0074 Minimal Weird Music 8000A8EB 0040 00=Alternate Talk to T.T. and wait a bit. Wacky Music 8000A8F6 C8C0 May crash. C880=Default Alternative Music 8000A947 0006 02=Default 0A=Another Extra Instrumentation 8000A953 0000 Use this and the next code to combine effects. Cool Drum and Odd? 8000A967 0000 Voice in Hot Top Volcano is funny. Imbalanced Volume 8000AA05 00CB T.T.'s theme gets religious! Weird Stereo Music Remix 8000AAC5 00D4 8000AACB 0003 Music Pitch Mod 8100AE52 xxxx Some instruments ignore this. 3E80=Extra Low 3F00=Spooky Low 3F40=Low 3F80=Default Messy Boosting 8000BA90 00E4 You either go underground or float every boost. Boosting Has Red Spark Effect 8000BB20 0024 Lingering Boost Smoke 8000BBBF 0001 Always Boost Fire 8100BC3C 240E 8100BC3E 0050 Alt Always Boost Fire 8000BC47 0000 Engine Trouble 8000BC47 0000 8000BC4F 00xx 6C=Ignited 70=Default Fire Effect 74=Trouble Alt Lingering Smoke 8000BDB7 0074 Always Smokey Engine 8000BDE0 00E4 Last edited by retroben; 23rd June 2018 at 04:47 AM. |
#968
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Diddy Kong Racing (U) (M2) (V1.0)
Replay N64 Coin Races (DON'T USE until you make a copy of your save file) 8000C925 00F5 You keep getting new balloons each win. Spliced Objects 8000CA73 00xx 8000CA77 00yy Usually breaks access to any given level map,fun to mess around with in numerous scenarios. Other numbers not listed also work,just make sure to follow the pattern. 00 04=xx yy Defaults 04 08=Splice Example 08 0C=Another 30 34=Dinosaur Egg Minigame In Hub Map No Racers On Regular Races 8000D013 0001 Easy mode for normal races and silver coins,excludes bosses. Weird Racers 8000D09F 00F4 Clones in normal races and bosses get their souls stolen by Taj's carpet. Always Become Diddy In Races 8000D0CB 0000 You return to your chosen character when in the hub areas. Racers Are Tricky Boss 8000D0CF 0000 8000D0DB 0001 Race starts before you do,ending a race causes odd results. All But One Clones and Krunch VS 8000D3D3 0014 All 3 rivals are Krunch in challenges. All Racers Clones 8000D483 0000 Normal races only. All AI Racers Controlled Via P2 8000D4AF 00xx 00=All P1 Controlled Weirdly 01=Via P2 04=Default Reverse Races 8000D507 0000 Bosses in races and 1 racer in boss levels,you always end up using a car. Final Wizpig still scripted to load plane. 01=Default 02=Bosses Are Single Racer Model Image Mismatch 8000D5F3 0000 First Boss and Wizpig Looks Like Diddy 8000D63B 0000 8000D64F 00C0 Others may crash. Boss Image Mod? 8100D63C 2419 8100D63E 00xx 00=Player One Car? (Banjo and Banjo) 02=Drumstick Car 04=Pipsy Car 06=T.T. Car 08=Diddy Car 0A=Tricky 0C=Bluey 0E=Dragon Boss 10=Terradactyl 14=Taj's Carpet 16=Octopus Boss 18=Wizpig 1A=Rocket Wizpig Displaced Racer Models 8100D644 2418 8100D646 00xx Selecting from Taj still has correct models,Banjo used as test character. (let me see you test all 8 players rigorously to find out who's who in order to list all details in massive paragraphs per value) ![]() 01=Banjo In Car is Pipsy In Car (freezes if hovercraft selected) 02=Banjo is Diddy 03=Banjo is Bumper In Hovercraft/Planes are all Hovercrafts 04=Banjo In Car Is Conker In Hovercraft 05=Cars are all Hovercrafts 0A=Cars are all Planes 12=Planes are all Cars All Racers Look Like Krunch 8000D65F 005D Racer Look Like The Same Character 8100D65C 2419 8100D65E 00xx 00=Krunch 01=Bumper 02=Tiptup 03=Conker 04=Timber 05=Banjo 06=Drumstick 07=Pipsy 08=T.T. 09=Diddy 0A=Car is Krunch Hovercraft? (planes become cars) Invisible AI Racers 8000D737 0001 Area loads faster as a result. Wrong Way 8000D7D7 0004 Still counts laps even though the number doesn't go up. Music proves it on the final lap and finishing. T.T. Ghost In Normal Car Races 8000DACB 0000 Only for mastered tracks where he'd appear on Time Trial. Ghost Krunch On Time Trial 8000DAFF 002C 8000DB27 0000 Ghost Diddy On Time Trial 8000DB27 0000 A Ghost In Time Trial Vehicle/Image Mod? 8000DB27 0000 8100DB2C 240F 8100DB2E xxxx 8100DB30 2419 8100DB32 yyyy Combined values have mixed results beyond vehicle types. Too confusing to get all stuff working. xxxx=Vehicle-yyyy=Character 0000;-0000=Krunch In Car -000A=Krunch In Hovercraft -0032=Tricky -0033=Bluey -0034=Dragon Boss -0035=Terradactyl -0036=Large Snowball -0037=Taj's Carpet -0038=Octopus Boss -0039=Wizpig -003A=Rocket Wizpig -003B=A Skybox -003F=Star Tree 0001;-0000=Alt Krunch In Hovercraft 010F;-0000=Diddy Holding Sign -0001=Terradactyl Another Image Time Trial Thing 8000DB27 0000 8100DB30 2419 8100DB32 xxxx 0000=Diddy Car 0001=Golden Taj Head T.T. Doesn't Move 8100DBE0 0000 8100DBE2 0000 T.T. Image Mod 810DC7B8 xxxx Sorry for lack of values,honestly lost internet for a while so couldn't refer to my older posts to get the values. 000B=Taj 0085=Rare Logo 00D4=Frog 00ED=Default T.T. Is Your Character In Time Trial 8000DC23 0004 T.T. Ghost Object Mod? 8000DC57 00xx Not image,just the actor,works on plane too. 02=Solid Colors Stuck 05=Explosion 0C=Wrong Route 10=Lowest Poly 12=Another Explosion 1F=Walking T.T.! (honk at him) 3E=Taj! (transform gets stuck unless image is Taj,needs that ASM hack) 40=Rotating 41=Exploding Banana Gift 6D=Frog Solid T.T. Ghost 8000DC77 0050 Collision is working. Alt Solid T.T. Ghost 8000DC7F 0018 Instant Go Time Trial 8000DC83 0004 T.T. not moving. Visually Solid T.T. Ghost 8000DC87 0068 Combine with image mod and/or collision. Alt Visually Solid T.T. Ghost 8000DC8F 00FB Large Racers 8000DDDB 0000 Most likely the cheat list ASM. Massive Racers 8000DDDB 0000 8000DDE0 00E6 Small Racers 8000DE03 0000 Big Instead Of Small 8000DE03 0000 8000DE14 0066 Starting Boost In Hub 8000DE4C 0010 Time it right to get either one when entering rooms. Fast Start 8000DE53 0032 Darkness Hard Trial Mode 8000E02B 0034 8000E02F 0078 Taj Actually Turns You Into Krunch 8100E2E4 0000 8100E2E6 0000 If not already him,reverts on room change. Last edited by retroben; 23rd June 2018 at 07:28 AM. |
#969
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Diddy Kong Racing (U) (M2) (V1.0)
Everything Invisible 8000E95F 0000 03=Default Frozen 2D Object Images 8000EB1F 0001 Skybox Racers 8000EF83 0044 Unstable with potential stuttering. Racers and 3D Object Images Mod 8100EF94 2404 8100EF96 xxxx Sorry for not listing values. 0013=Diddy In Car 0014-0018=Low-poly Diddy Car 00E5=Dragon Boss 011E=Frog 0133=Banjo Standing Cars Lack Wheels 8000F253 0044 Minor Corruption 8000F3AF 0054 Weird lighting racers and sound can break. What Is Happening?!? 8000F507 0064 Needs to be used with a savestate in the hub area to enter Dino Domain. 68=Default Color Changing Square Shadows 8000F513 0050 Missing Vehicle Details 8100F55C 1000 Wheels and fans. Brightly Lit Characters 8000F7FB 0044 Works on bosses as well. Darkened Lighting Characters 8000F86F 0058 Boss works too. Cool Dark Lighting 8000F943 0000 8000F94F 0000 Glitched Lighting 8000FBD7 0054 Bugged Doors 8100FD52 00F4 Lingering Objects? 8001000B 0000 Missile explosions can linger,hit Tricky with one for endless hits. Prone to freezing eventually. Race Never Starts 800109E1 0000 40=Default Race Already Started 800109E3 0000 09=Default Missing Racers/Cheating Bosses 80010AD7 0004 80010ADC 00E5 At least Tricky cheats and racers are gone or stuck. Stiff Characters 81010B00 0000 81010B02 0000 Taj can break your neck?!? |
#970
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Diddy Kong Racing (U) (M2) (V1.0)
Confused Doors and Objects 80010B53 0004 Freeze Time D02CD54 0008 80010BBF 0060 D012CD54 0004 80010BBF 005C Excludes racers and timer. Alt Freeze Time D012CD54 0008 80010BE3 003C D012CD54 0004 80010BE3 0038 Another Freeze Time D012CD54 0008 81010C18 1000 D012CD54 0004 81010C18 1222 Yet Another Freeze Time D012CD54 0008 80010C21 0000 D012CD54 0004 80010C21 0041 Can use 0C29 as an alternate address for both lines. Automated Doors 80010C47 0001 Alt Automated Doors 80010C4B 0000 Again Time Freezer D012CD54 0008 80010CEF 003C D012CD54 0004 80010CEF 0038 Taj Carpet Challenge Insanity 80010F6F 0000 May have already found this code before. Early Starts 80010F83 00B0 Also prevents music from playing. Some Characters Look Sad 800111DB 000B Rapidly Blinking Eyes 800111F3 000C Sometimes Terrible Framerates 800111F7 0060 Glitchy Polygons 8001120F 000B Weird Broken Races 800115A4 00E7 2D Sprite Shenanigans 80011A23 0090 Invisible 2D Sprites 80011D0B 0000 11=Default Ghostly 2D Sprites 80011D53 003D Yellow Sprites? 80011EFB 0000 80011F0B 0000 Weird Green Object Lighting 8001211F 0000 |