#11  
Old 12th June 2011, 07:40 PM
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Added .ppf to first post.
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  #12  
Old 15th June 2011, 04:15 AM
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Added: to-do reminder to get off my ass and figure out how to apply the patch
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  #13  
Old 15th June 2011, 12:06 PM
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Quote:
Originally Posted by Pimp_ala_Clast View Post
Added: to-do reminder to get off my ass and figure out how to apply the patch
It is very simple. The .ppf patcher program thing () was originally designed to patch psx .iso's, so the .ext.z64 ROM goes there.
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Old 15th June 2011, 09:50 PM
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Yeah but I think you said somewhere I had to re-find that ROM extender utility / I thought that was just for making modifications to it without having to patch the original game. Bah, it's been years since I used that thing.
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Old 24th June 2011, 06:29 PM
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Added pics to the first post.
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  #16  
Old 24th June 2011, 07:11 PM
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Quote:
Originally Posted by Experiment#150 View Post
You heartless bastard. How could you release it to be that hard?

How is anyone going to be able to find all the 8 red coins now lol
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  #17  
Old 25th June 2011, 01:41 AM
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I should probably also note that some textures (mostly Mario ones) may not work, sorry
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Old 25th June 2011, 02:03 AM
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The coins are a lie.
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Old 25th June 2011, 05:40 PM
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Why not? All the textures seem to be showing so far. Seems you're using Glide64 to draw the gfx.
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  #20  
Old 25th June 2011, 06:28 PM
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Quote:
Originally Posted by Mr. Clast View Post
Why not? All the textures seem to be showing so far. Seems you're using Glide64 to draw the gfx.
Oops, I meant hires-textures.
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