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#31
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__________________
http://theoatmeal.com/comics/cat_vs_internet |
#32
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*pops out of hat box* Here I am.
Did you know that Gamehacking DOT org apparently has more than 10,000 GS codes for 007 - TWINE? A little snippet from the page. 007 - The World Is Not Enough (Europe) (En,Fr,De) 32M 7F030D3A 2092 codes (USA) 32M 34F0EE5B 10652 codes I takes frickin forever to load the page though. Edit:I feel that it is much more time than its worth,sorry. Here is a code that someone else made that was already in the custom cheat list I have. Have All Guns On All Levels 8105F224 0810 8105F226 0000 8105F228 2442 8105F22A 0001 81400000 3C02 81400002 0100 81400004 2442 81400006 0063 81400008 AE82 8140000A 0288 8140000C AE82 8140000E 0298 81400010 AE82 81400012 02A0 81400014 AE82 81400016 02A8 81400018 AE82 8140001A 02B0 8140001C AE82 8140001E 02C0 81400020 AE82 81400022 02C8 81400024 AE82 81400026 02D0 81400028 AE82 8140002A 02D8 8140002C AE82 8140002E 02E8 81400030 AE82 81400032 02F0 81400034 AE82 81400036 02F8 81400038 AE82 8140003A 0300 8140003C AE82 8140003E 0308 81400040 AE82 81400042 0310 81400044 AE82 81400046 0320 81400048 AE82 8140004A 0330 8140004C AE82 8140004E 0338 81400050 AE82 81400052 0350 81400054 AE82 81400056 0358 81400058 AE82 8140005A 0360 8140005C AE82 8140005E 0370 81400060 AE82 81400062 0378 81400064 AE82 81400066 0380 81400068 AE82 8140006A 0388 8140006C AE82 8140006E 0340 81400070 AE82 81400072 0348 81400074 AE82 81400076 0350 81400078 0801 8140007A 7C8C 8140007C A077 8140007E 01FC It gives you 99 shots with 0 rounds. Enable it and hard reset to make it work. You have to get a gun for all others to become available. I think it is missing a few from what your list has. I had to taze a cop to get his gun on the first level to activate the rest,failing the mission. LOL I just can't get enough time to formulate such a massive code,especially when they are specific to each mode. Last edited by retroben; 24th November 2013 at 09:28 PM. |
#33
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Rear Wing Angle (D-left) D00A41C0 0002 800B04BB 000x Rear Wing Angle (D-right) D00A41C0 0001 800B04BB 000x I am not sure how to tell if it works during races,or if works at all. Welp,I tried. Last edited by retroben; 24th November 2013 at 10:06 PM. |
#34
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I am ready for the next,hopefully less steep code request.
I just gotta watch the new Simpsons and stuff at 7:00PM,so request soon before it gets too late. |
#35
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I'll test it on the Germany track. Many thanks... Edit: It doesn't work during a race. The address above is probably used during startup. Guessing there is another memory location which gets set before the race starts. Last edited by Frank74; 25th November 2013 at 12:32 PM. |
#36
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This is probably another case of seperate address location per level.
I got the wing from the first level in normal race mode. I also tried looking for a current speed modifier as a bonus,but I couldn't find it. The wing values in the race are probably ignored after the initial setting. It could be a seperate address for the wings visual position I am missing. That would probably not even effect the actual physics,even when using the other address,because it is being ignored. This is probably why there is almost no existing codes for that game. I am eagerly waiting for the next code request. |
#37
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If I had a proper debugger that would let me set a breakpoint on the read address of the code you gave, I could make an assembly patch myself.
I found 2 memory locations for the rear wing angle. But neither work during a race. It works when you you restart a race, but thats no use really. I've read up on hacking N64, and Nemu is the only option for hacking it seems. So I might give it a go, though never used Nemu before. I know assembly language though, so a debugger that gives an assembly listing would be very useful... |
#38
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Yeah Nemu64 is the only option.
There was supposed to be an assembly listing in the Project64 memory dumper, but clicking that button just sets a breakpoint and crashes the emulation thread. ![]() Or, you could open up the "R4300i Registers" panel through PJ64's debugger, get the current PC register's value to know the offset into the RDRAM where the current MIPS instruction is being fetched, then you would know where to start disassembling from manually in your head, but you would have to do the work of the disassembly by hand yourself until Project64's assembly logger works again.
__________________
http://theoatmeal.com/comics/cat_vs_internet |
#39
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As you may have noticed,I have been toying around
with the Banjo-Tooie animation modifers in the meantime. That is what I do between the requests. I have no knowledge for extensive hacking,only the basic look for value in general address location and isolate the general offset numbers. |
#40
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Thought I might share this with the forum.
-------------------------------------------------------------------------- My message: (grantkirkhopeDOTcom=the info) to info From what you said on guest grumps about the problem with XBOX and no Banjo-Threeie,and how you wanted a Banjo-Kazooie remake with a smoother gameplay experience. And in light of coolboyman restoring beta tracks into the ROM,I am the one who found a GameShark code for Banjo-Kazooie that removes the laggy skips entirely. Here is that particular GameShark code. B-K Sixty FPS 802808DC 0080 Take note that this is for the original US game. Now people can play Banjo-Kazooie with a perfectly smooth experience with a GameShark on their N64,or the other way. It might sadly lag on console. I also originally found it for Banjo-Tooie. B-T Sixty FPS 8007913C 0080 It makes Banjo-Tooie look so much better without all the skipping. To fully understand how it works,it changes the 4byte address to the most negative value in the 1st byte which cancels out to zero skips. There is also a fan-made Banjo-Kazooie HD texture pack made for emulators. On a powerful computer,you could use the code with that and the beta restorations,and you would get awesomeness. ____________________________________________ My real name coming up (its obvious). His Reply: to me Hey Benjamin, wow ...how cool is that ..... well discovered! Cheers, Grant. __________________________________________________ __ Granted,(pun intended),his reply is quite short,but he seems... Thrilled? At least I finally got the guts to send in my findings. |