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Old 21st March 2015, 10:40 PM
Ayyumii Ayyumii is offline
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Join Date: Mar 2015
Posts: 4
Default problems with Project64k online - player 2 can't move

Hello community,

I have a little problem with project64k Version 0.40. I would like to play multiplayer mario 64 version 1.3 with my friends, but there is a problem. Here is the problem:

I tried to make a server with AQZ Netplay v.0.20 with the command /server 1 (1=port) . Friends can connect with /connect <IP> <port>. I can control mario but player 2 can't move luigi. He doesnŽ't move. I don't know what's wrong. But when I am on the server of my friend we both can move. Does someone know what the problem is?

Under options and then settings the plugins are:

video (graphics) plugin: Jabo's Direct3D81.6
Audio (sound) plugin: Jabo's DirectSound 1.40
Input (controller) plugin: AQZ NetPlay v.0.20

Under Configure controller plugin:

Player 1-4 have "Controller is plugged in" and for player 2-3 "None"

I hope someone have a solution and it would be very nice when someone would help me. Thanks for all people who will help me and sorry for my bad english but I hope you can understand it.

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Old 21st March 2015, 11:19 PM
=X= Smasherx74 =X= =X= Smasherx74 =X= is offline
Senior Member
Join Date: Jun 2011
Posts: 150

How you are using your controller config is all wrong. You should both only have P1 config, and enabled / plugged in. This is handled programmatically with AQZ and Kaillera, there is no reason to do this unless you are using two players on the same computer.

And AQZ is better with other emulators simply because those emulators are better, I suggest using PJ64 1.7 or 2.1 with AQZ not 1.4(kaillera support)

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Old 21st March 2015, 11:44 PM
Ayyumii Ayyumii is offline
Junior Member
Join Date: Mar 2015
Posts: 4

Thank you very much you helped me so much^^
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can't move, multiplayer, online, project64k, two player

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