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#11
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Can you post what is under [Controls] in NRage.ini?
Example for me is: Code:
[Controls] # Button format: controlnum buttonID bOffset bAxisID bBtnType # PC Game Controller DInputGUID={274892A0-3FEF-11E6-8001-444553540000} Button=0 0 08 1 3 Button=0 1 08 3 3 Button=0 2 08 2 3 Button=0 3 08 0 3 Button=0 4 0B 0 1 Button=0 5 05 0 1 Button=0 6 06 0 1 Button=0 7 07 0 1 Button=0 8 01 0 1 Button=0 9 03 0 1 Button=0 10 02 0 1 Button=0 11 00 0 1 Button=0 12 08 0 1 Button=0 13 04 0 1 Button=0 14 00 0 2 Button=0 15 00 1 2 Button=0 16 01 0 2 Button=0 17 01 1 2 Cheers. Last edited by Frank74; 30th June 2017 at 06:02 PM. |
#12
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are you opening nrage in notepad too?? cuz i did and its a bunch of sumbols..what i posted before is the only thing thats clear on there i dont see the controls info..??
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#13
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Can you upload your Project64\Config\NRage.ini file somewhere so I can download it and check it. There shouldn't be strange symbols, just plain text. If you can't post links yet, just leave off the http and www part of the link so it's plain text. Edit: Make sure you're using just the N-Rage for PJ64 default input plugin. The older plugins will not get updates. Last edited by Frank74; 30th June 2017 at 07:18 PM. |
#14
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ok i found the right file.. here it is..
# Generated by NRage input plugin V2 version 2.5.2.202 [General] Language=0 ShowMessages=1 [Folders] Mempak= GBxRom= GBxSave= [lastBrowserDir] Mempak= GBxRom= GBxSave= Profile=C:\Users\ENJ1105\Documents\N64\Project64 2.3\Config\myconfigs Note= Shortcuts= [Controller 1] Plugged=1 xInput=0 N64Mouse=0 RawData=0 PakType=1 RealN64Range=1 RapidFireEnabled=0 RapidFireRate=3 StickRange=66 MouseMoveX=0 MouseMoveY=0 AxisSet=0 KeyAbsoluteX=0 KeyAbsoluteY=0 PadDeadZone=5 MouseSensitivityX=100 MouseSensitivityY=100 RumbleType=1 RumbleStrength=80 VisualRumble=0 FFDeviceGUID= MemPakFile=Mempak1.mpk GBRomFile= GBRomSave= [Controller 2] Plugged=1 xInput=0 N64Mouse=0 RawData=0 PakType=1 RealN64Range=1 RapidFireEnabled=0 RapidFireRate=3 StickRange=66 MouseMoveX=0 MouseMoveY=0 AxisSet=0 KeyAbsoluteX=0 KeyAbsoluteY=0 PadDeadZone=5 MouseSensitivityX=100 MouseSensitivityY=100 RumbleType=1 RumbleStrength=80 VisualRumble=0 FFDeviceGUID= MemPakFile=Mempak1.mpk GBRomFile= GBRomSave= [Controller 3] Plugged=0 xInput=0 N64Mouse=0 RawData=1 PakType=1 RealN64Range=1 RapidFireEnabled=0 RapidFireRate=3 StickRange=66 MouseMoveX=0 MouseMoveY=0 AxisSet=0 KeyAbsoluteX=0 KeyAbsoluteY=0 PadDeadZone=5 MouseSensitivityX=100 MouseSensitivityY=100 RumbleType=1 RumbleStrength=80 VisualRumble=0 FFDeviceGUID= MemPakFile= GBRomFile= GBRomSave= [Controller 4] Plugged=0 xInput=0 N64Mouse=0 RawData=1 PakType=1 RealN64Range=1 RapidFireEnabled=0 RapidFireRate=3 StickRange=66 MouseMoveX=0 MouseMoveY=0 AxisSet=0 KeyAbsoluteX=0 KeyAbsoluteY=0 PadDeadZone=5 MouseSensitivityX=100 MouseSensitivityY=100 RumbleType=1 RumbleStrength=80 VisualRumble=0 FFDeviceGUID= MemPakFile= GBRomFile= GBRomSave= [Controls] # Button format: controlnum buttonID bOffset bAxisID bBtnType # Wireless Controller 1 DInputGUID={D13E5050-58E0-11E7-8006-444553540000} Button=0 0 08 1 3 Button=0 1 08 3 3 Button=0 2 08 2 3 Button=0 3 08 0 3 Button=0 4 09 0 1 Button=0 5 05 0 1 Button=0 6 02 0 1 Button=0 7 01 0 1 Button=0 8 02 0 2 Button=0 9 02 1 2 Button=0 10 05 0 2 Button=0 11 05 1 2 Button=0 12 07 0 1 Button=0 13 06 0 1 Button=0 14 00 0 2 Button=0 15 00 1 2 Button=0 16 01 0 2 Button=0 17 01 1 2 Button=1 0 08 1 3 Button=1 1 08 3 3 Button=1 2 08 2 3 Button=1 3 08 0 3 Button=1 4 09 0 1 Button=1 5 05 0 1 Button=1 6 02 0 1 Button=1 7 01 0 1 Button=1 8 02 0 2 Button=1 9 02 1 2 Button=1 10 05 0 2 Button=1 11 05 1 2 Button=1 12 07 0 1 Button=1 13 06 0 1 Button=1 14 00 0 2 Button=1 15 00 1 2 Button=1 16 01 0 2 Button=1 17 01 1 2 [Shortcuts] # Shortcuts format: controlnum buttonID bOffset bAxisID bBtnType # Keyboard DInputGUID={6F1D2B61-D5A0-11CF-BFC7-444553540000} Button=0 1 4E 0 5 Button=0 2 4A 0 5 Button=-1 0 0F 0 5 [Modifiers] # Modifiers format: controlnum bOffset bAxisID bBtnType bModType fToggle fStatus dwSpecific |
#15
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It's only showing/saving Wireless Controller 1.
I didn't know you were using a Wireless PS4 controller. Thought it was wired. There are problems with Wireless controllers and multiplayer. They both have to be on and recognized by your PC before starting PJ64. I.E, before they're needed. Which maybe a problem. Blame the wireless protocol, this is not a fault of Project64, but windows and drivers. Wireless only supports 1 controller at a time it seems. But I thought 2.3b worked. Example read this post: http://forum.pj64-emu.com/showthread...light=wireless Which is why I said earlier to try NRage v2.3b, as it worked for 2 wireless xbox controllers. |
#16
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Im not doing wireless I have it wired to my computer with USB
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#17
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I switched to 2.3b and still the same problem..can i enter in the controller 2 manually by copying and pasting?
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#18
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Try NRage v1.83.
It has GamePad selection under Devices tab. Select the second controller for controller 2 under Devices. You may have 2 named the same, but you should choose different ones for the different controllers. ![]() v1.83 and 2.3b link again: https://www.dropbox.com/s/4gzo6o8bup...V2.3b.zip?dl=1 Last edited by Frank74; 30th June 2017 at 08:40 PM. |
#19
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I dont have that option to choose game pad under devices??
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#20
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Sure you're using v1.83?
Make sure both controllers are plugged in, now search for joy.cpl, and run it. It's the old hidden (on 8+10) windows gamepad control panel. Do you see your pads here? If you do, select them and click Advanced, here you can choose them as preferred device for old programs. I've edited your cpf files for N-Rage for PJ64 if you want to try. In this zip: https://www.dropbox.com/s/yh1wn5hqes...s4cpf.zip?dl=1 I made controller 2 the same button setup as controller 1. |
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Tags |
controllers, multiplayer, p64 issue, plugins, ps4 |
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