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#21
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So do I just take them and copy and paste them in Nrage?
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#22
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Is this right??
# Generated by NRage input plugin V2 version 2.5.2.202 [General] Language=0 ShowMessages=1 [Folders] Mempak= GBxRom= GBxSave= [lastBrowserDir] Mempak= GBxRom= GBxSave= Profile=C:\Users\ENJ1105\Documents\N64\Project64 2.3\Config\myconfigs Note= Shortcuts= [Controller 1] Plugged=1 xInput=0 N64Mouse=0 RawData=0 PakType=1 RealN64Range=1 RapidFireEnabled=0 RapidFireRate=3 StickRange=66 MouseMoveX=0 MouseMoveY=0 AxisSet=0 KeyAbsoluteX=0 KeyAbsoluteY=0 PadDeadZone=5 MouseSensitivityX=100 MouseSensitivityY=100 RumbleType=1 RumbleStrength=80 VisualRumble=0 FFDeviceName= FFDeviceNr=0 MemPakFile=Mempak1.mpk GBRomFile= GBRomSave= [Controller 2] Plugged=1 xInput=0 N64Mouse=0 RawData=0 PakType=1 RealN64Range=1 RapidFireEnabled=0 RapidFireRate=3 StickRange=66 MouseMoveX=0 MouseMoveY=0 AxisSet=0 KeyAbsoluteX=0 KeyAbsoluteY=0 PadDeadZone=5 MouseSensitivityX=100 MouseSensitivityY=100 RumbleType=1 RumbleStrength=80 VisualRumble=0 FFDeviceName= FFDeviceNr=0 MemPakFile=Mempak1.mpk GBRomFile= GBRomSave= [Controller 3] Plugged=0 xInput=0 N64Mouse=0 RawData=1 PakType=1 RealN64Range=1 RapidFireEnabled=0 RapidFireRate=3 StickRange=66 MouseMoveX=0 MouseMoveY=0 AxisSet=0 KeyAbsoluteX=0 KeyAbsoluteY=0 PadDeadZone=5 MouseSensitivityX=100 MouseSensitivityY=100 RumbleType=1 RumbleStrength=80 VisualRumble=0 FFDeviceGUID= MemPakFile= GBRomFile= GBRomSave= [Controller 4] Plugged=0 xInput=0 N64Mouse=0 RawData=1 PakType=1 RealN64Range=1 RapidFireEnabled=0 RapidFireRate=3 StickRange=66 MouseMoveX=0 MouseMoveY=0 AxisSet=0 KeyAbsoluteX=0 KeyAbsoluteY=0 PadDeadZone=5 MouseSensitivityX=100 MouseSensitivityY=100 RumbleType=1 RumbleStrength=80 VisualRumble=0 FFDeviceGUID= MemPakFile= GBRomFile= GBRomSave= [Controls] # Button format: controlnum buttonID bOffset bAxisID bBtnType # Wireless Controller 1 DInputGUID={D13E5050-58E0-11E7-8006-444553540000} Button=0 0 08 1 3 Button=0 1 08 3 3 Button=0 2 08 2 3 Button=0 3 08 0 3 Button=0 4 09 0 1 Button=0 5 05 0 1 Button=0 6 02 0 1 Button=0 7 01 0 1 Button=0 8 02 0 2 Button=0 9 02 1 2 Button=0 10 05 0 2 Button=0 11 05 1 2 Button=0 12 07 0 1 Button=0 13 06 0 1 Button=0 14 00 0 2 Button=0 15 00 1 2 Button=0 16 01 0 2 Button=0 17 01 1 2 Button=0 0 08 1 3 Button=0 1 08 3 3 Button=0 2 08 2 3 Button=0 3 08 0 3 Button=0 4 09 0 1 Button=0 5 05 0 1 Button=0 6 02 0 1 Button=0 7 01 0 1 Button=0 8 02 0 2 Button=0 9 02 1 2 Button=0 10 05 0 2 Button=0 11 05 1 2 Button=0 12 07 0 1 Button=0 13 06 0 1 Button=0 14 00 0 2 Button=0 15 00 1 2 Button=0 16 01 0 2 Button=0 17 01 1 2 [Controls] # Button format: controlnum buttonID bOffset bAxisID bBtnType # Wireless Controller 2 DInputGUID={D13E5050-58E0-11E7-8006-444553540000} Button=1 0 08 1 3 Button=1 1 08 3 3 Button=1 2 08 2 3 Button=1 3 08 0 3 Button=1 4 09 0 1 Button=1 5 05 0 1 Button=1 6 02 0 1 Button=1 7 01 0 1 Button=1 8 02 0 2 Button=1 9 02 1 2 Button=1 10 05 0 2 Button=1 11 05 1 2 Button=1 12 07 0 1 Button=1 13 06 0 1 Button=1 14 00 0 2 Button=1 15 00 1 2 Button=1 16 01 0 2 Button=1 17 01 1 2 Button=1 0 08 1 3 Button=1 1 08 3 3 Button=1 2 08 2 3 Button=1 3 08 0 3 Button=1 4 09 0 1 Button=1 5 05 0 1 Button=1 6 02 0 1 Button=1 7 01 0 1 Button=1 8 02 0 2 Button=1 9 02 1 2 Button=1 10 05 0 2 Button=1 11 05 1 2 Button=1 12 07 0 1 Button=1 13 06 0 1 Button=1 14 00 0 2 Button=1 15 00 1 2 Button=1 16 01 0 2 Button=1 17 01 1 2 [Shortcuts] # Shortcuts format: controlnum buttonID bOffset bAxisID bBtnType # Keyboard DInputGUID={6F1D2B61-D5A0-11CF-BFC7-444553540000} Button=0 1 4E 0 5 Button=0 2 4A 0 5 Button=-1 0 0F 0 5 [Modifiers] # Modifiers format: controlnum bOffset bAxisID bBtnType bModType fToggle fStatus dwSpecific |
#23
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Extract them and load each one from N-Rage for PJ64. Start Project64, Configure controller, Controller 1, select Load Profile, choose ps4no1.cpf. Controller 2, select Load Profile, choose ps4no2.cpf.
Click Save at bottom of dialog and start a game to test. |
#24
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it says couldnt load profile
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#25
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Looks ok to me. I see it now says Wireless Controller 1 and Wireless Controller 2.
The cpf files I gave you have them both named the same, you might want to change them to 1 and 2 if that's how windows recognizes them.. |
#26
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I changed that to 1 and 2..i copied and pasted it in the plugin but still doesnt work..I guess ill have to try different controllers...XBOX controllers can play multiplayer?? does ur computer pick up 2 player with urs?
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#27
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Replace your PJ64 NRage dll with this one. It's in Plugin\Input.
https://www.dropbox.com/s/mgbyng51my...NRage.dll?dl=1 Then try to load them again. The name has to be exactly correct for the controllers, as recognized by windows. For example, I just found that the name for my controller is: Code:
DInputName="PC Game Controller " ![]() I loaded your profiles ok when I got the name for my controller correct. So to be sure, save a new profile from each controller. Grrrr... This is a pain in the *ss. Last edited by Frank74; 30th June 2017 at 10:00 PM. |
#28
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I did no luck
![]() I have some of the original first generation xbox controllers will those work as long as i buy the usb adapter? or what controllers do you recommend for multiplayer?? |
#29
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http://www.game.co.uk/en/gameware-pc...trol-pad-73021 Had it for 7 years, still solid as a rock. Couldn't find it through the site, only from google. So I don't know if they still sell it. Try Ebay. They now have this which looks the same but rebranded. £9.84. http://www.game.co.uk/en/speedlink-t...ad-black-58820 Best to go for a wired PC USB controller with Direct Input support. No drivers needed. No problems. And cheap. |
#30
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Try THIS.
It's an old Jabo plugin that's straightforward and to the point with drop down boxes to set what controller controls what player. Just download it and place it in the input folder inside the plugin folder in the emu's directory. |
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Tags |
controllers, multiplayer, p64 issue, plugins, ps4 |
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