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  #41  
Old 13th September 2015, 10:51 PM
Ambient_Malice Ambient_Malice is offline
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Quote:
Originally Posted by Marcelo_20xx View Post
Nope, internal 60 FPS (Display List), like the ones in the 1964 ultrafast fork...
Does anyone know what 1964 ultrafast does beside setting Counter Factor to 1?
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  #42  
Old 14th September 2015, 02:22 PM
DaMan69 DaMan69 is offline
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code.google.com/p/emu-1964/source/detail?r=104
Here's the commit if anyone wants to translate to English.
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  #43  
Old 31st October 2015, 09:13 PM
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Lightbeest Lightbeest is offline
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almost 30k pretty good
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  #44  
Old 11th January 2016, 07:55 PM
SubCog SubCog is offline
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Quote:
Originally Posted by Lightbeest View Post
almost 30k pretty good
I know! I can't believe this thread has been going for almost 8 years now! 'Still hoping we get the feature working some day, whether through emulator support or cheats or whatever.
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  #45  
Old 20th January 2016, 10:57 AM
superresistant superresistant is offline
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Originally Posted by SubCog View Post
I know! I can't believe this thread has been going for almost 8 years now! 'Still hoping we get the feature working some day, whether through emulator support or cheats or whatever.
2016, still have hope.
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  #46  
Old 21st January 2016, 05:45 AM
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retroben retroben is offline
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Try this out and experiment,hope it actually works.

Goldeneye 007 (U)

Half Frames
80027FE3 0002
80028013 0002
Use double VI speeds (e.g 120VI instead of 60VI),don't forget to set the Counter Factor to 1.
Might also need VI Refresh Rate underclock to sync the speed,seems a little too fast.
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  #47  
Old 13th February 2016, 03:04 AM
ericitaquera ericitaquera is offline
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retroben, how do we configure these settings you suggested?

I saw not how to do it.

<EDIT>
Found it... sorry for my dumbness.
</EDIT>

Last edited by ericitaquera; 13th February 2016 at 04:55 AM.
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  #48  
Old 3rd March 2016, 03:41 PM
GE Master GE Master is offline
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This may be a stupid n00b question, but Zilmar would ultimately be the person to discuss this with?
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  #49  
Old 26th March 2016, 04:35 PM
SubCog SubCog is offline
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Pretty sure he's not interested in discussing this one.
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  #50  
Old 10th June 2016, 07:43 AM
Dante Dante is offline
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Smile Encouragement?

GoldenEye 007 can easily be run at very smooth FPS without any slow-down using 1964 UltraFast v3.0.

It runs the game in a practically flawless fashion (while it's actually running). The only problem is, aside from that one brilliant feature, the emulator is very unstable and crashes quite frequently. Even though I sometimes can't get through a level in PD using UltraFast due to constant crashing, I still prefer to use it because that glorious speed and smoothness yields an amazing experience (for me anyway)

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Originally Posted by SubCog View Post
Pretty sure he's not interested in discussing this one.
Probably not with one person like you or I, but maybe he doesn't know how enthusiastic we are about seeing this feature; surely there's something we can do collectively to encourage him, right? (Like a petition, but less annoying )

I personally am more than happy to donate generously - it'd definitely be money well spent as far as I'm concerned.
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