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#1
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Hello everybdy
As I am new in this formu, s anyone knows if PJ64 will be ported to Linux one day as it exists in Android for example ? Thanks for your answer |
#2
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Well, you do realize Android is itself a Linux distribution?
Android is Linux but embedded into a Java environment, which is what Project64 does the Linux UI in for Android. The UI, in C, should be ported to Linux without using Java, and those changes are still waiting to be merged and/or in progress. The core however has already been compiling on Linux for quite some time.
__________________
http://theoatmeal.com/comics/cat_vs_internet |
#3
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Ohh thanks for your answer, yes it could be great to get Project64 in Linux ARM, best emulator N64.
Good news anyway. It seems nowadays, retrogaming is evolving over time, more and more people interested in. A lot of projects are coming like great multiplatform such as recalbox, batocera etc... that is why putting all best emulator in one, everybody could enjoy the best retrogames ever. Hope to see project64 in a multiplatform one day. Thanks for your answer |
#4
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I don't know what any of those are.
You did mention RetroArch, however, which I am familiar with to some degree. There is no interest in porting Project64 anywhere within the RetroArch team to a libretro core, generally because they already have a free-software-license-respecting, open-source N64 emulator written in C that they have been synchronizing and improving already, as opposed to Project64 which came out of a history of proprietary Windows-only existence in C++ (which a few of the RetroArch devs do prefer C++ over C but not the most active ones). But yes, there are some advantages to the "multi-platform" system you describe, like having things like RetroArch to run a Project64 core inside of. I know I sometimes run GBA or NES emulators inside of DOSBox instead of directly running Linux ports of GBA or NES emulators, chiefly because of the advantages of emulation and the features that DOSBox brings, even if emulating an emulator is redundant. Quote:
So the fact that Project64 runs on Android proves that it has been running on Linux for ARM machines already. Android devices 95% of the time are ARM machines running off of the ARM port of the free software kernel, Linux.
__________________
http://theoatmeal.com/comics/cat_vs_internet |
#5
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Who are you and what have you done with cat?
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#6
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son, i am cat.
And my Android smartphone-hating master was only good for giving me pettsies and feeding me tuna! So I ate him and took his pj64 login.
__________________
http://theoatmeal.com/comics/cat_vs_internet |
#7
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This the answer from RetroArch team I have received:
They've mentioned before that Project 64 is very difficult to port to RA on multiplatform, and that they most likely won't port it over,. Project 64 is a application mostly, if not all designed for win32, and from what I remember they're front end code is all mixed up with their back end code, and that it would be very difficult to split apart. But Recalbox Team which work on a OS plug'n'play very accurate and constantly updated with improvements, Recalbox is a linux OS working on ARM, they do not use only RetroArch multiplatform, it would be great one day to include Project64 which is the best N64 emulator by far. N64 is difficult to emulate, but Project64 has reached very good emulation level and can do it better, that is why if PJ64 is completly ported to Linux and open source, it would be a shame not enjoying this fantastic emulator and make global emulation easier for everybody, for retrogamers, with all console gathered in an only one multiplatform. Maybe one day ? Hoping hahahha Thanks anyway for your answer good PJ64 team!! |
#8
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that might have been true at one stage, not any more ..
All UI code is separated out of the core. Android is basically linux, and it is running there. Mostly just needs a UI for linux, maybe some other things like input to. Probably can use the HLE and audio plugin used on android. Nothing in the core is win32 |