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#1
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I've just finished installing Project64 and I opened up my Zelda: Ocarina of Time (file type is .z64). And when I open it an error box pops up and says.. "Cannot open a rom because plugins have not successfully initialised".
Can anyone help me with this problem? |
#2
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not with the amount of information you posted
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CPU:Intel Xeon x5690 @ 4.2Ghz, Mainboard:Asus Rampage III Extreme, Memory:48GB Corsair Vengeance LP 1600
Video:EVGA Geforce GTX 1080 Founders Edition, NVidia Geforce GTX 1060 Founders Edition Monitor:ROG PG279Q, BenQ BL2211, Sound:Creative XFI Titanium Fatal1ty Pro SDD:Crucial MX300 275, Crucial MX300 525, Crucial MX300 1000 HDD:500GB Spinpoint F3, 1TB WD Black, 2TB WD Red, 1TB WD Black Case:NZXT Phantom 820, PSU:Seasonic X-850, OS:Windows 7 SP1 |
#3
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One or more of the plugins must have failed to initialize an API-specific device on your setup, therefore the plugin could not be used in the emulation thread.
Either that, or it's a bug, and you should go to Options/Settings... and redefine the 3 plugin types given there to make sure all fields are updated and filled in, just in case they are already filled in but maybe the emulator just needs a refresh. |
Tags |
error, ocarina, plugins, rom, z64 |
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