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#1
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The Floor Textures are blended by the larger texture, Il add a screen shot in case i didnt select the right words...
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#2
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Thats the Ocarina of time debug rom, and there is no carpet there.
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CPU:Intel Xeon x5690 @ 4.2Ghz, Mainboard:Asus Rampage III Extreme, Memory:48GB Corsair Vengeance LP 1600
Video:EVGA Geforce GTX 1080 Founders Edition, NVidia Geforce GTX 1060 Founders Edition Monitor:ROG PG279Q, BenQ BL2211, Sound:Creative XFI Titanium Fatal1ty Pro SDD:Crucial MX300 275, Crucial MX300 525, Crucial MX300 1000 HDD:500GB Spinpoint F3, 1TB WD Black, 2TB WD Red, 1TB WD Black Case:NZXT Phantom 820, PSU:Seasonic X-850, OS:Windows 7 SP1 |
#3
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So, there is no way to fix those textures? in hyrule field, the dirt path is covered by grass and same with the graveyard area as well
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#4
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then you have a graphics chip that is not fully Dx8 compliant.
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CPU:Intel Xeon x5690 @ 4.2Ghz, Mainboard:Asus Rampage III Extreme, Memory:48GB Corsair Vengeance LP 1600
Video:EVGA Geforce GTX 1080 Founders Edition, NVidia Geforce GTX 1060 Founders Edition Monitor:ROG PG279Q, BenQ BL2211, Sound:Creative XFI Titanium Fatal1ty Pro SDD:Crucial MX300 275, Crucial MX300 525, Crucial MX300 1000 HDD:500GB Spinpoint F3, 1TB WD Black, 2TB WD Red, 1TB WD Black Case:NZXT Phantom 820, PSU:Seasonic X-850, OS:Windows 7 SP1 |
#5
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Acer
Aspire 7740 Intel Core i3 CPU M 330 @2.13ghz RAM: 4.00 GB 64- bit Operating 2 Processor Cores ------------------------------------ Graphics - Display adapter type: Intel Graphics Media Accelerator HD DirectX version DirectX 10 |
#6
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lol owned.
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#7
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yeah no kidding x_x
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Tags |
issue, n64, ocarina, optimize, texture |
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