#1  
Old 3rd July 2013, 12:37 PM
sch77777 sch77777 is offline
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Default Can't Get A Cheat To Work

I am have a problem or maybe two with getting a GameShark code to work in Project64 2.1.0.1 The game is Perfect Dark (U) (V1.1) In which i haven't played in years. But in the day i was one of those who found and simitted codes for the N64 games. So i dug up the real world N64 and plugged everything back in and fired up the GameShark v3.3 and was suprised to see after about 12 or so years the Shark still worked and the codes are still there. Old N64 doesn't like these new flat planel HD TV's much. LOL!!! Anyway i played the real world Perfect Dark game with the code: 80223D24 0020 Lights Always On and it works just fine throughout the whole game. Which i was amazed to see my old saved games are still on the game cartidge. My OS Is Windows Xp Professional Sp 3. In fact i will attact some pic's for anyone that can help me out with is problem. Because i haven't tested the hundred or so GameShark codes i have for Perfect Dark yet on the Project64 2.1.0.1

Thanks for your time and help

So you can see the rest of the pic's i added another post with just the pic's
Attached Images
File Type: jpg 000 Version.jpg (34.6 KB, 4 views)
File Type: jpg 001 Perfect Dark U V1.1.jpg (71.5 KB, 1 views)
File Type: jpg 002 Rom Information.jpg (34.5 KB, 1 views)
File Type: jpg 003 Controller Pak 1.jpg (62.8 KB, 3 views)
File Type: jpg 004 OS Win Xp Professional Service Pack 3.jpg (35.8 KB, 1 views)

Last edited by sch77777; 3rd July 2013 at 04:37 PM.
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  #2  
Old 3rd July 2013, 12:44 PM
sch77777 sch77777 is offline
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Default The rest of the pic's

These are the rest of the pic's i wanted to past to help anyone who can help me to understand why this GameShark code isn't working. In the last pic the lights are suposed to stay on. In the real N64 game the lights do stay on and also i did try using F9 For the GS button. No dice.

Thanks again for any help
Attached Images
File Type: jpg 005 dataDyne Central - Extraction.jpg (54.4 KB, 4 views)
File Type: jpg 006 GameShark Code.jpg (75.9 KB, 5 views)
File Type: jpg 007 Doesn't Matter Which Agent I Play.jpg (41.7 KB, 4 views)
File Type: jpg 008 GameShark Code Isn't Working.jpg (29.5 KB, 3 views)
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  #3  
Old 3rd July 2013, 01:49 PM
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HatCat HatCat is offline
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Default

0020 is the bit-mask for the L-trigger, or maybe the R-trigger, I don't remember offhand.

It doesn't look like the GS button was meant to trigger the effect of that code.
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Old 3rd July 2013, 04:49 PM
sch77777 sch77777 is offline
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In the real world N64 Perfect Dark with the GameShark v3.3, you don't need an activator code to activate the cheat. Other then activating it in the gameshark along with the Hi-res activation code like FF000220 1000. I had to switch my graphics plugin in the Project64 2.1.0.1, because some of the graphics were not right. But the lights still go out in Project64 2.1.0.1, unlike in the N64. Then again i am have some issuse with the debugger as well. Will post on that later.

Thanks for your reply FatCat
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  #5  
Old 3rd July 2013, 06:03 PM
sch77777 sch77777 is offline
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I think there is a glitch in Project64 2.1.0.1, because i just played Prefect Dark (U) (v1.1) on Project64 1.6, and the GameShark code (80223D24 0020 Lights Always On) works just fine.
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