#1  
Old 7th June 2017, 05:30 PM
gamemasterplc gamemasterplc is offline
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Default N64 Widescreen Codes/Patches

Most games with codes or patches will have a stretched HUD. Codes are in the attachment. Patches must be applied using any IPS patcher using a .z64 ROM. All codes for widescreen are in GameShark format and any code you make for widescreen must be in GameShark format.

Request Rules:
No 2D games.
No games that won't boot in Project64.
No games with widescreen already in it unless if skewed.
Must specify region or its assumed to be for NTSC-U.
Revision of the game must be specified as well or its assumed to be the latest one for that particular region.

Requests:
NTSC-U:
Kirby 64
Mario Golf

PAL:

NTSC-J:
Attached Files
File Type: txt n64 widescreen patches.txt (3.3 KB, 16 views)

Last edited by gamemasterplc; 12th June 2017 at 09:05 PM.
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  #2  
Old 12th June 2017, 08:11 PM
Rafaelele Rafaelele is offline
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Join Date: Nov 2015
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Default Widescreen Requests

NTSC-U:
- F-Zero X
- Goldeneye 007
- Perfect Dark
- Kirby 64
- Beetle Adventure Racing
- Mario Golf

P.S. I can't get the patch Mario 64 Widescreen Mod to boot. Does it need a checksum fix?
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  #3  
Old 12th June 2017, 08:24 PM
gamemasterplc gamemasterplc is offline
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Goldeneye and Perfect Dark both already have it. Also make sure you are patching a .z64 ROM of Super Mario 64.

Last edited by gamemasterplc; 12th June 2017 at 08:27 PM.
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  #4  
Old 20th June 2017, 07:13 PM
Koopa the Quick Koopa the Quick is offline
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NTSC-U, PAL, and NTSC-J:
Diddy Kong Racing (all revisions)
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  #5  
Old 21st June 2017, 12:06 AM
gamemasterplc gamemasterplc is offline
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Already got NTSC 1.1 patch
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