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#1
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Hi all,
I wonder if anyone else has had these problems with Pokémon Stadium? 1. When viewing a Pokémon in Professor Oak's Lab, the display appears in the top left-hand corner of the screen, and the area where it should appear is torn. This happens after trades, too. 2. When playing in fullscreen, the render display appears to flicker in the margins, especially in the aspect ratio black bars. Sometimes a ghost of one of the previous game backgrounds appears. This problem also occurs when I play Mario Kart 64. Settings: I have been playing in Project64 2.3 (.2.202). Graphics plugin is Jabo's Direct3D8 1.7.0.57-ver5. Audio plugin is Jabo's DirectSound 1.7.0.7 (I haven't had any audio issues). Controller plugin is N-Rage For PJ64: 2.5.2.202 (Which allows me to emulate Transfer Pak). RSP plugin is RSP Plugin 1.7.3.202. Graphics config: Settings tab Window 1280*960 (4:3) Fullscreen 1920*1080 (16:9 with black bars to make the game appear in 4:3) Fullscreen Sync Triple Buffer vsync Anisotropic 16x Full-Scene Antialiasing 8x Game Preferences: Brightness 100% Aspect Display Automatic No Super 2xSaI textures No Always use texture filter Advanced tab No checkboxes or texture dumping Rom settings tab All defaults Controller config: Three controllers, each with a Transfer Pak and a separate Pokémon game and save (Yellow, Red and Blue for P1, P2 and P3, respectively) Whew, I hope I haven't put too much detail! Any help would be much appreciated.
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Specs: OS: Windows 10 Home CPU: Intel Core i5-3570K quad-core @ 3.40GHz, O/C 4.00GHz Memory: 16GB DDR3 (4*4GB, dual-channel) GPU: Nvidia GeForce GTX 660Ti, 1100MHz, 2GB RAM |
#2
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I got it working Fine with GlideN64
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#3
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I have the same issue!!
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Tags |
glitchy screen, pokemon |
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