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Old 29th March 2016, 05:58 PM
Lover Lover is offline
Junior Member
Join Date: Mar 2016
Posts: 3
Default Current State of Netplay

I've spent all morning trying to find the best way to play N64 online with friends, without too much luck. With Mupen, using the Kaillera client and P2P, I can play with one other player without lag, but only on Smash and Super Mario 64 Multiplayer(Other games quickly desync or don't work at all). I tried using the Kaillera server, but it seemed to be terribly outdated, there was little to no documentation, I couldn't get a game with more than two players made, and it crashed quickly. I tried Project64 2.2 with the AQZ netplay plugin. It only worked for about three minutes without desyncing while playing with one other player, and when we tried three, it was very laggy and desynced almost immediately.

What I'd really like to do is be able to host a server on a linux machine and play with four players(Mainly Smash, Mario Kart and Mario Party 3). Am I doing something wrong, or missing something? Is there any way I can do this successfully?

Thanks in advance for any information.
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