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Old 14th March 2019, 07:03 PM
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Marcelo_20xx Marcelo_20xx is online now
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From what I understood he started with the normal 60FPS method that doubles the speed of everything on the game, then he started to correct manually every "entity" on the game to half speed (these are the names of every enemy or interactive object on the level editors for SM64) and finally he "interpolated" some frames of Mario's animation for giving the illusion of 60FPS while at the same time fixing a global timer bug which at first caused that some stars crash the game when generated or picked.

As for the ending bug I suspect it can be fixed by disabling the black rects commands on the ending sequence, because for the few secs of every course they are correctly showed.

If you want I can send you a savestate at the ending sequence right before the game draws the black rects so you can disable them...

Last edited by Marcelo_20xx; 14th March 2019 at 07:05 PM.
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