#131  
Old 2nd February 2019, 05:33 PM
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Melchior Melchior is offline
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Indulky, this is a forum for N64 emulation not SNES... please refrain from off topic posts in other people's threads..
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(PC Specs)
CPU: AMD FX-9590 4.7GHz 8-core
CPU Instructions: MMX, SSE1-4
Motherboard: Asus SABERTOOTH 990FX R2.0
GPU: nVidia GTX 1070 Ti 8GB
GFX Drivers: Nvidia v430.39
OS: Windows 7 Ultimate 64-bit SP1
RAM: 32GB Kingston 1866MHz DDR3

Favorite Emulators:
PS2 : PCSX2 (Auto-Builds)
SNES : ZSNES

My PJ64 setup:
EXE : v2.4.0.969
GFX : Project64-Video (v2.2.0.969)
SPU : AziAudioNEW (v0.70)(2017-09-14)
INPUT : NRage(v2.5.3.969)
RSP : RSP (v1.7.4.969)
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  #132  
Old 2nd February 2019, 07:51 PM
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retroben retroben is offline
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There is a high probability of a bot posting a comment from some other site to make a bot's posts look like a real user,but usually a bot would have daily scheduled posts varying in time.

Is Indulky a bot though?
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  #133  
Old 2nd February 2019, 09:04 PM
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Melchior Melchior is offline
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retroben, it could be a bot... should I ban him?
__________________
(PC Specs)
CPU: AMD FX-9590 4.7GHz 8-core
CPU Instructions: MMX, SSE1-4
Motherboard: Asus SABERTOOTH 990FX R2.0
GPU: nVidia GTX 1070 Ti 8GB
GFX Drivers: Nvidia v430.39
OS: Windows 7 Ultimate 64-bit SP1
RAM: 32GB Kingston 1866MHz DDR3

Favorite Emulators:
PS2 : PCSX2 (Auto-Builds)
SNES : ZSNES

My PJ64 setup:
EXE : v2.4.0.969
GFX : Project64-Video (v2.2.0.969)
SPU : AziAudioNEW (v0.70)(2017-09-14)
INPUT : NRage(v2.5.3.969)
RSP : RSP (v1.7.4.969)
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  #134  
Old 3rd February 2019, 10:27 AM
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retroben retroben is offline
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No.

Maybe Indulky should let us know if they are not a bot by just messaging either me or you to let us know.

Project64/PJ64 is a Nintendo 64 emulator,which is not the same as Super Nintendo/SNES.

The Project64 Forums are primarily for N64 emulation but there's the open discussion section for general discussion if you want to talk about other stuff such as SNES.
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  #135  
Old 10th February 2019, 12:35 PM
Timothypoift Timothypoift is offline
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Default 60fps cheat codes list

game running on OpenGl and all our code is still platform independent so: yes, Linux version will be possible, BUT we have no experience with Linux at all
but its on my TODO list
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  #136  
Old 3rd May 2019, 10:14 PM
Foffykins Foffykins is offline
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Hi, pardon me if this has already been addressed in some fashion, but is there a 60fps code for Castlevania: Legacy of Darkness? I have only seen a lag fix code, but I imagine that's to tackle the lag at 30fps.
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  #137  
Old 4th May 2019, 02:35 AM
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retroben retroben is offline
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There was an attempt of 60fps for that game (or am I thinking of the other Castlevania game) but its either too fast or has other bugs and visual oddities.

I think Castlevania 64 is the one that has 60fps access but there hasn't been a confirmed code to fully make it 60fps without issues.

Castlevania (U) (V1.2)

Sixty Frames (interpolation)
810153BE 6002
810166D0 240A
810166D2 0001

A code that has some kind of effect of 60fps in a strange way.
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  #138  
Old 5th May 2019, 03:43 PM
Foffykins Foffykins is offline
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Legacy of Darkness is essentially an updated version of Castlevania 64. It includes both campaigns from that game as well as two new ones.

Interesting that the older game has 60fps access. Does Legacy of Darkness supporting the Expansion Pack have anything to do with that iteration apparently not having 60fps access? I know if you use it the framerate is much worse.
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