Go Back   Project64 Forums > General Discussion > Site News

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #31  
Old 17th January 2014, 02:36 AM
RPGMaster's Avatar
RPGMaster RPGMaster is offline
Alpha Tester
Project Supporter
Super Moderator
 
Join Date: Dec 2013
Posts: 2,008
Default

Lol I've never even heard of GLFW, but after reading about it today, I think I will use that if I decide to do OpenGL. GLFW seems to be better suited for what I want, compared to SDL. If I were to do OpenGL and GLFW, I should use Open AL for sound right? I tend to disregard difficultly level (unless the time required is absolutely too much) and prefer to go for the best quality. Plus I like taking on challenges. The only time I ever really give up on something is if I feel I don't have enough time, or if I lose interest.

It seems like the hard things are generally not much more time consuming, once you get used to it. I don't get why people pick "easier" languages and claim that it saves them a lot of time. I used to make GUI's in C#, until I learned that making GUI's in C wasn't as hard or as time consuming as people made it out to be...

I'm pretty excited to start learning OpenGL too . I've been trying to learn a lot these days, so it's hard to keep up with all my goals lol.
Reply With Quote
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT. The time now is 12:58 PM.


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2023, Jelsoft Enterprises Ltd.