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  #11  
Old 8th October 2011, 01:06 AM
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HatCat HatCat is offline
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glN64 has only experimental support for the dithered alpha blending (the dissolve effect) in the game. Direct64's "PC noise at resolution" option supports Mario64's dissolve effect better, and Glide64 does, too, with more qualitative support for texture LOD and shit like that (e.g. the picture fading error you just described that happens on most other plugins though not all).
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  #12  
Old 17th February 2012, 09:48 PM
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squall_leonhart squall_leonhart is offline
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Resolved in 1.6.1

if its not fixed on your pos Half implemented Intel GPU then take it up with the idiots that decided intel didn't need a real vertex shader.

Just to note, the Geforce 4MX also had this issue when Nvidia stopped emulating the Vertex shader with Release 60 drivers.
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  #13  
Old 13th March 2014, 06:31 PM
mastertwitch mastertwitch is offline
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Hey your tips on configuring Rices plugin totally fixed the shadows, for now I guess!!! anyways thanks again buddy
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video glitches, video plugin

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