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#21
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![]() Quote:
The main link about the plugin goes to that blog, with a clarity link to the plugin download off the providing site at the end of the text. (I also added that the plugin will support the rumble pak.)
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http://theoatmeal.com/comics/cat_vs_internet |
#22
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Imma suggest some stuff
![]() The latest Glide is Glide64 "Napalm WX" Release 1.22 (you also might want to link to the WIP code Google site) Rice's latest (although technically beta I guess) plugin is 6.1.1 beta 10 N-rage is also now at 2.2 final Also you might want to add that wiimote plugin I found awhile back (I can give you a link if you need) I'm sure you know most of this stuff, but I thought I'd say anyways ![]() |
#23
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I forgot what that plugin was all about lmao. I was too lazy to read why it was worthwhile XD.
Quote:
Yes, I actually re-stumbled upon that resource three days after the Oct 24 WIP was released. I haven't re-uploaded to this thread yet because they are WIP and not official stable releases. Quote:
Basically as far as actual emulation quality the stable 6.1.0 version has always been better off than the beta for me, and they both use the same INI basing for some reasons. Heh...remind me about that tomorrow. Seems 2.1 RC3 by rabiddeity is the latest version to not have either of the new irks released later, but the XINPUT support and more GB fixes got added later. It's a tough call, and 2.2 final has this loading speed effect that wasn't present on 2.2 beta. It's complex at this point...I will think about it later. ![]()
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http://theoatmeal.com/comics/cat_vs_internet |
#24
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http://forum.pj64-emu.com/showthread.php?t=2363 |
#25
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What settings/texture pack would be best for HD Majora's Mask? I'm new to the whole emu scene and plugins confuse me.
Using 1.6. Gonna get 1.7 as soon as my PayPal is setup. ![]() |
#26
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![]() Quote:
http://code.google.com/p/glidehqplus...downloads/list Also good for you for donating ![]() |
#27
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Updated to Glide64 Final.
Does anyone know if the EmuXHaven site is dead or might as well not be linked to anymore? Sorry, there have just a lot of things to fix, like not linking to EmuTalk plugins forum after Gent jealously made downloading attachments require registration. ![]() ![]()
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http://theoatmeal.com/comics/cat_vs_internet |
#28
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Hi everyone!
I'm not sure if this goes here, but I lost the post where the problem I'm having was kind of being dealt with. So, I have an original N64 controller which I hooked up to my computer and seems to work smoothly, except for the C buttons. I'm using the R-Rage Input Plugin V2 2.3, and I read all 2.x version are having trouble with the C buttons. I'm hoping thi issue has been resolved so that I may resume Majora's Mask, where functional C buttons are quite pertinent, hahaha Thanks in advance! Cheers! -- Shinka |
#29
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2.x has no problem with C buttons being used on a controller with C buttons (or as buttons in general)
it only has issues where buttons are assigned to analog sticks on controllers that implement a certain type of stick range.
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#30
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I must have misread then, sorry.
Thing is, C buttons still don't work ![]() The controller workds fine when plugged on a console (including the C buttons), and if I change the settings on the emulator and use the digital pad, "C buttons" work. This is really confusing and I don't know what to do, any suggestions would be appreciated. Thank you! -- Shinka |