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#1
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I started playing PM and got about an hour into the game. I had some minor graphic gliches throughout but nothing too serious. However, after a long cutscene with the princess in the castle, the game crashes with a whole bunch of errors.
anyone know if this can be fixed? I tried it several times, and ever tried reloading the game from one of the internal saves,... I still get the same crash |
#2
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Never crashed for me there... what exactly happens? What computer specs do you have?
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#3
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specs are:
windows XP on core 2 duo. (recent install) 4gb ram x1950xtx Raptor HD what happens: princess goes out onto the balcony and the cut scene is about to end. then I get countless errors: Cache: Failed to translate: 0 Cache: Failed to translate: 20 Cache: Failed to translate: 40 and so on.... goes up in increments of 20 all the way over 10,000 lol |
#4
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Well it could possibly be a bad rom mate... your specs seem OK. Try re-downloading it from another site, see if that works...
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#5
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check your inbox CoF
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#6
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Well I played up to the point where Mario gets the 'Lucky Star' and no problems so far.
This was the U rom, verified to be [!] by GoodN64. I played both regions of this game before PJ64 1.6 was released so I don't know why you'd be getting a crash. Anything's possible though, some last minute change before 1.6 was released might have changed something. I would love to have more information to go on too. "Paper Mario" and "Crash" is all I got. PJ64 version? Plugins? GoodN64 name of the rom? Savestate / native save of where this is happening? Are cheats being used? Have you modified the rdb in any way? These things are all very important for us to help you out. I just happen to be the kind of tester who will go out and try to decipher the vague problems people report.
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OS: Windows 7 Ultimate 64bit CPU: Intel Core 2 Duo E7600 Ram: 4GB DDR2 Video Card: ATI Radeon HD 4770 Sound Card: On-Board Realtek ALC889A |
Tags |
bug, mario, paper mario |
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