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I'm about to start a large project making a bunch of higher-than-ever-quality OST's from lots of games, somewhat similar to what I did for the CD-quality GoldenEye 007 and Perfect Dark releases.
I can't find information online about the details of the Nintendo 64 reverb and chorus. #1: Where can I find good documentation on the reverb and chorus produced by Nintendo 64? #2: Are they programmable? Are there multiple effects templates or do games get to change some parameters? L. Spiro |