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  #31  
Old 3rd February 2019, 07:08 PM
Titus03 Titus03 is offline
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I'd like to request widescreen GameShark codes for:

1080 Snowboarding (E) (M4)
The Legend of Zelda - Majora's Mask (E) (M4)
Wave Race 64 (E) (M2)

Thanks.
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  #32  
Old 17th April 2019, 09:21 PM
SubCog SubCog is offline
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Wave Race will be tough I think, since the waves are only generated to fill the area that's in screen. I'd love to see someone try though!
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  #33  
Old 26th May 2019, 09:26 PM
catarax catarax is offline
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Quote:
Originally Posted by catarax View Post
Thanks!

An issue on 3P Versus on Mario Kart 64 for all races, the map is not properly displayed :

Edit: This issue only happens when playing EXTRA tracks, the reversed ones.
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  #34  
Old 19th December 2019, 09:10 AM
SteamyJ SteamyJ is offline
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Awesome stuff.
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  #35  
Old 18th February 2020, 10:23 AM
Lukas13 Lukas13 is offline
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Hey what about a paper mario 64 16:9 gameshark code?
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  #36  
Old 17th April 2020, 04:27 AM
terminatort64 terminatort64 is offline
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Default Turok 3 Widescreen

Code for Widescreen to Turok 3 Shadow of Oblivion ??
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  #37  
Old 20th April 2020, 06:23 PM
SubCog SubCog is offline
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Turok 3 already has a widescreen option built into the game. What's the difference?
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  #38  
Old 21st April 2020, 03:06 PM
terminatort64 terminatort64 is offline
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because that wide of this game "cut" some weapons and looks weird, just compare 4:3 weapons and the "Letter Box" option. I tried the "Override Aspect" but this dont work, the wide code for Turok 1 and Turok 2 work really well
only missing for Turok 3
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