#11  
Old 17th April 2007, 10:07 AM
kileak kileak is offline
Project Supporter
Junior Member
 
Join Date: Apr 2007
Posts: 1
Default

All systems running XP (all verions and bits) and Vista....the older systems are not really worth it. Everyone should have at least one person running XP by now, or at least a dual boot.
Reply With Quote
  #12  
Old 17th April 2007, 10:07 AM
Melchior's Avatar
Melchior Melchior is offline
Alpha Tester
Project Supporter
Super Moderator
 
Join Date: Apr 2007
Location: NH, USA
Posts: 198
Default

I use Windows 2000... And it could be a long time before I could upgrade to XP (Vista is out of the Question... Too Risky)

I finally got an install of that done and setup in the last 3 months...
So you definitely have to support Win2k XP Vista (yes.. 32bit 64Bit)..


I can run PJ64 not as fast as I would like, but fast enough to get a few games playing.. (More Upgrades to follow. )

PS: I just donated too so it would be ..... a disapointment.. if Win2K was
droped too soon.. Another 2 years at most should do.

Thanks PJ64.
Reply With Quote
  #13  
Old 17th April 2007, 10:07 AM
legend legend is offline
Alpha Tester
Project Supporter
Member
 
Join Date: Aug 2006
Posts: 60
Default

The needs of the many outweigh the needs of the few. And in the case of 9x users: the miniscule. The developers should not waste time bending over backwards to cater to these dinosaurs. If they insist on using 9x, then they can use the perfectly fine 1.6. But the rest of us deserve something better. But a warning before donation needs to happen to inform everyone that 9x is not officially supported anymore.
Reply With Quote
  #14  
Old 17th April 2007, 10:19 AM
Anonymous Anonymous is offline
Senior Member
 
Join Date: Sep 2008
Posts: 2,068
Default written by Uther_Dark

I would LOVE to see support for 2000, I run a computer shop and have many personal machines, but the two operating systems I run the most are 2K and XP (all versions of both) I do have a laptop or two that have 98 but just aren't worth messing with really...with limited driver support for 9x it really shouldn't be worth your time...Also, I'd like to add that I've been using your emulator for a looooong time now and I have to say...STAND UP JOB GUYS *Standing Ovation* ;D ;D ;D ;D
Reply With Quote
  #15  
Old 17th April 2007, 10:50 AM
Anonymous Anonymous is offline
Senior Member
 
Join Date: Sep 2008
Posts: 2,068
Default written by _Dragon_

Hi out there!
Quote:
Yeah... I don't think it makes any sense to support any non-NT Windows based version....
And why? Many people (just look at gentoo forums; mupen64 makes maaaaannnnyy problems) would like to remove mupen64 and use a good emulator like pj64.

I think droping support is always only acceptable, if it makes to much work keeping it. I'm not that a Pro Developer, but dropping 2k Support, would that even be possible? I mean without adding a checkt that tests on which platform you're running pj64, are there commands that 2k couldn't handle?
Summary:
95/98: Drop if too much work
Win2K: Don't drop.
Linux / Mac (don't think that it would make much work to port between that 2 Platforms): Add support, you would make many users happy with that!


So lon, _Dragon_
Reply With Quote
  #16  
Old 17th April 2007, 11:50 AM
Anonymous Anonymous is offline
Senior Member
 
Join Date: Sep 2008
Posts: 2,068
Default written by OuT

I think you should focus on 2000/XP/Vista...

2000 is still used by many people. As more, it supports Unicode, etc. so keeping 2000 compatibility shouldn't be too hard. Can you give us more details? For exemple, will Project64 depends on the very latest updates of DirectX? Will it depends on MSXML or stuff like that?

Personally, I think (but it's a subject of long debating) you can drop Win9x support. I see more and more developers dropping Win9x support. Win9x is less stable, drivers for it are not made anymore, more and more software don't work on it. Majority of people have left Win9x, because their new hardware, or their favourite software, doesn't work on it.

Finally, a computer which is able to run Project64 with decent quality/speed is also clearly able to run WinXP.
Reply With Quote
  #17  
Old 17th April 2007, 12:47 PM
Anonymous Anonymous is offline
Senior Member
 
Join Date: Sep 2008
Posts: 2,068
Default written by Eric

I think your time is better off spent supporting the newer sytems (3 latest) and adding new features than making it compatable for the old systems (only remove compatability for ones that would be to hard or take to long to keep compatable). If a lot of people want pj64 1.7 for windows 98 you can also just release after the final public release of it is available for the newer systems. The people who use their computers for gaming or project 64 probably have a computer that is newer than 7 years anyways. Also anyone with windows 98 still (like me) can always just download v.1.6
Reply With Quote
  #18  
Old 17th April 2007, 01:10 PM
squall_leonhart's Avatar
squall_leonhart squall_leonhart is offline
Alpha Tester
Project Supporter
Senior Member
 
Join Date: Mar 2007
Location: Sydney, Australia
Posts: 2,915
Default

by removing 9x support, you would be able to optimise the core better for NT's memory handler, which would probably get you between 5-10% performance increase.
Reply With Quote
  #19  
Old 17th April 2007, 01:20 PM
MikeSixer MikeSixer is offline
Project Supporter
Junior Member
 
Join Date: Jan 2007
Posts: 4
Default

Macintosh version would be cool you know how im always talking about it on the beta forums
Reply With Quote
  #20  
Old 17th April 2007, 01:39 PM
Anonymous Anonymous is offline
Senior Member
 
Join Date: Sep 2008
Posts: 2,068
Default written by Serge

I can't imagine what API function not present in 9x you require in the development of pj64.
Please at least don't do anything specifically to drop 9x support.
Danial Horton, what are you talking about? Either you don't have experience as a coder or you talked about some compiler optimizations which isn't the same as dropping 9x support. Sorry for my English.
Reply With Quote
Reply

Tags
other pj64 news
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT. The time now is 10:58 AM.


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.