#11  
Old 13th April 2015, 11:57 PM
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Frank74 Frank74 is offline
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I found out that the corruption in the gun blast graphic, is caused by using Antialiasing in Jabo 1.7 D3D. But Protect Memory stops the corruption when using antialiasing.

Also what the hell is 2.3b doing so differently to 2.3c, to give Goldeneye blue water in Frigate every now and then?
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