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#1
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4K resolution should be supported because it won't be long, in terms of technology, until it becomes the standard. I would also suggest adding a way to manually type in the resolution you want, much like pcsx2, to not only support those strange non-standard resolutions, but also to allow future resolutions to be supported if development on this project were to ever stop.
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#2
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It actually will be pretty long until it does.
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#3
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![]() Quote:
No current graphics hardware supports 4K output and when it does, it will just work.
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#4
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Here you go.
![]() Zilmar, feel free to commit this at your leisure.
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#5
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My rig: CPU: Intel Core i7 4470 3.4 GHz to 3.9 GHz Video card:: MSI nVidia GTX 970 4 GB GDDR5 OS: Windows 7 Professional 64-bit RAM: 16 GB DDR3 SDRAM 10600 HDD: 2 x Western Digital 1 TB HDDs Monitor: 23" Asus Full HD LED Oh, and Snes9x > Zsnes in every way |
#6
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Why not 8k support?
![]() hehehehehe Last edited by Lithium; 24th May 2013 at 02:21 AM. |
#7
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Yeah, you need 8K to allocate SP memory to RAM.
Half of it the data memory, the other half the instruction memory. Either that or just turn on Use fat bitch objects under "Frame buffer emulation" settings.
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http://theoatmeal.com/comics/cat_vs_internet |
#8
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Why am I even replying to you? Add something productive to the conversation. Every time I've seen you in a thread you've just been a dick. |
#9
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Again, why is 4k relevant?
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#10
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We already asked why 2k.
If we do a y4k WE WILL ALL DIEEEEEEEEEEEEEEEEE. Zombie invasions will spur up across the continents! The sun will burn out! And uhh the zombies will come up with their own calendar based on the Gregorian calendar, and when it ends we all die for sure.
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http://theoatmeal.com/comics/cat_vs_internet |
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Tags |
4k2k, redundant, resolution, uhd |
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