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#21
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Reasonably accurate timing. (Knife Edge Nose Gunner is a good example of a game that flails all over the place at hyperactive speeds.)
I'd like to see Factor 5's Rogue/Naboo/Infernal running. Especially since mupen64plus can run them out of the box. I'd like to see an RDB that supports the fringe roms out of the box. GLideN64 should be the default video plugin assuming it's up to scratch. I feel the UI should warn players about the negative side effects of altering the Counter Factor. Because it's unfortunately seen as a "free performance" hack. I believe the OoT subscreen delay hack conflicts with GLideN64's accurate framebuffer emulation. Is it still enabled in RDB? Can't remember. Should be removed if so. I feel PJ64 needs a UI overhaul for its rom selector. Maybe some sort of "favorites" tab? Or perhaps sorting games by genre/publisher/developer would be nice. |
#22
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I was perusing EmuCR and saw this build http://www.emucr.com/2015/01/project...-20140223.html
Does anyone know who compiled it and if it actually fixes issues more than it causes?
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#23
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LOL
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#24
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Lol indeed, didn't know builds magically compiled. No explanation at all? Emulator still reads as 2.1.0.1.
Change list: * Update wtl to 8.1 * Fix a couple games in RSP interpreter: CFC2 sign-extends $vcr by cxd4 * Merge branch 'master' of https://github.com/project64/project64 * Update installer to have new ad in it * Merge pull request #1 from LegendOfDragoon/master RSP Recompiler bug fixes not sure 100%, but looks good in general so it is probably fine * Implement edge case for LDV, fix 2 typos as well. For LDV, it's the same deal as SDV. In WDC, RSPOpC.del could = 12, which would result in a negative number when doing 16 - RSPOpC,del - 8. * Optimized a few instructions Optimized VOR for games like Perfect Dark Implemented VNAND, VNOR, and VNXOR for recompiler Minor change in SQV * Matched RSP interpreter more closely I have only seen the edgecase for SQV happen when IsRegConst(RSPOpC.base) == TRUE. Changing SQV fixed Telefoot / Mia Ham. I optimized VAND, for games like Kirby64. * More Fixes The possibility of the RSP instruction at address 0xFFC being JR was never accounted for. This fixes Wave Race and Star Wars - Shadow of the Empire. The accumulator analysis was wrong, which broke games like Mario No Photopie. * Improve Accuracy Fixing SW allows a lot more games to work. Fixing LW fixes games like WDC and improves performance somehow. Fixing VMRG fixes certain bugs, like Kirby 64's intro. * Add the memory search functionality back in WAT I call BS until someone can verify.
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My rig: CPU: Intel Core i7 4470 3.4 GHz to 3.9 GHz Video card:: MSI nVidia GTX 970 4 GB GDDR5 OS: Windows 7 Professional 64-bit RAM: 16 GB DDR3 SDRAM 10600 HDD: 2 x Western Digital 1 TB HDDs Monitor: 23" Asus Full HD LED Oh, and Snes9x > Zsnes in every way Last edited by the_randomizer; 23rd January 2015 at 03:07 AM. |
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they are just checking out git and building ... I have not changed the version yet which is why it is still old version.
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#26
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Emucr needs to compile some of these obscure emulators that nobody has heard of. Like Noob64 and op64.
The Randomizer, it's not complete yet, so I wouldn't download it. There are a few things that need to be fixed. Why so negative though ![]() |
#27
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Sorry to have bothered ya, I was just curious as to what was going on, that's all.
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#28
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Project64 2.2 Thread Updated
Project64 2.2 Thread (2015/01/11) is a thread on Project64 Forums. Project64 2.2 Thread Log: WAT I call BS until someone can verify. __________________ My rig: CPU: Intel Core i5 3570 3.4 GHz to 3.8 GHz Video card:: MSI nVidia GTX 660 2 GB GDDR5 OS: Windows 7 Professional 64-bit RAM: 8192MB DDR3 SDRAM PC2 10600 HDD: Western Digital 1 TB 7200 RPM Monitor: 23" Asus Full HD LED Oh, and Snes9x > Zsnes in every way Last edited by the_randomizer; Today at 11:07 PM. Reply With Quote Multi-Quote This Message Quick reply to this message #25 Report Post Unread Today, 11:16 PM zilmar zilmar is online now Core Team Alpha Tester Project Supporter Administrator Join Date: Jun 2005 Posts: 599 Default they are just checking out git and building ... I have not changed the version yet which is why it is still old version. Reply With Quote Multi-Quote This Message Quick reply to this message #26 Report Post Unread Today, 11:16 PM RPGMaster's Avatar RPGMaster RPGMaster is online now Senior Member Join Date: Dec 2013 Posts: 1,439 Default Emucr needs to compile some of these obscure emulators that nobody has heard of. Like Noob64 and op64. The Randomizer, it's not complete yet, so I wouldn't download it. There are a few things that need to be fixed. Why so negative though .
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#29
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TL;DR What are you trying to convey? All I see is a lot of text from posts that aren't in quotes.... ;O;
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#30
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Was there a EXE to send with your changelog there?
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