|
#21
|
||||
|
||||
![]()
Okay, that's what I thought. Just making sure.
-- June 26 2008: This thread seems to have died. Is there anybody out there?
__________________
Laugh at your problems; everybody else does. ![]() Last edited by RapidPixel; 26th June 2009 at 02:05 PM. |
#22
|
||||
|
||||
![]()
I understand that this is double posting. It’s been about a week since
the last post so I'm sorry but I must not let this simply die. I certainly would like to know if there is anybody working towards solving the problem that I am having, because as I stand right now I can do absolutely nothing about it myself. I supported this project, and I wish that I could do something to help even more, but at this moment I feel a little pushed aside. I feel as if I can do nothing but make a plea to the project managers and hope someone can track this problem down and eliminate it.
__________________
Laugh at your problems; everybody else does. ![]() |
#23
|
|||
|
|||
![]() Quote:
if you have 2gb of memory, then disabling protection software and disabling stuff on task manager inst going to do anything at all, i also have 2gb, i can run 20 pj64 1.6 at once.
__________________
AMD Phenom 955BE Radeon 6850 4GB Ram Last edited by Stewie; 29th June 2009 at 08:23 PM. |
#24
|
|||
|
|||
![]() ![]() 12 PJ64 1.6 on a cheap Laptop (see sig) and all 12 pj64 togther used 900-950 mb of memory
__________________
AMD Phenom 955BE Radeon 6850 4GB Ram |
#25
|
||||
|
||||
![]()
pj64 shouldn't be using 950MB's of memory D:
it shouldn't even use 100MB's too many plugins can cause memory leaks....
__________________
CPU:Intel Xeon x5690 @ 4.2Ghz, Mainboard:Asus Rampage III Extreme, Memory:48GB Corsair Vengeance LP 1600
Video:EVGA Geforce GTX 1080 Founders Edition, NVidia Geforce GTX 1060 Founders Edition Monitor:ROG PG279Q, BenQ BL2211, Sound:Creative XFI Titanium Fatal1ty Pro SDD:Crucial MX300 275, Crucial MX300 525, Crucial MX300 1000 HDD:500GB Spinpoint F3, 1TB WD Black, 2TB WD Red, 1TB WD Black Case:NZXT Phantom 820, PSU:Seasonic X-850, OS:Windows 7 SP1 |
#26
|
|||
|
|||
![]()
Okay...so we're losing focus here...
Some interesting results. I received the error while using an ATI Radeon 9200. I put in an NVIDIA GeForce FX 5700 LE. Then I put the monitor in clone mode. Loaded up 1.7 and it worked. Just to recap... ATI Radeon 9200 1.6 and single display - good 1.6 and clone mode - good 1.7 and single display - good 1.7 and clone mode - error NVIDIA GeForce FX 5700 LE 1.6 and single display - good 1.6 and clone mode - good 1.7 and single display - good 1.7 and clone mode - good |
#27
|
||||
|
||||
![]()
Well it can be a driver issue, but the only allocation issues i have seen are when
1. my antivirus locked the range 2. I had certain plugins which causes memory leaks there plugins caused allocation errors for me Direct64 v0.5.03.20.dl mupen64_rsp_hle.dl and one of mudlords early rice video builds.
__________________
CPU:Intel Xeon x5690 @ 4.2Ghz, Mainboard:Asus Rampage III Extreme, Memory:48GB Corsair Vengeance LP 1600
Video:EVGA Geforce GTX 1080 Founders Edition, NVidia Geforce GTX 1060 Founders Edition Monitor:ROG PG279Q, BenQ BL2211, Sound:Creative XFI Titanium Fatal1ty Pro SDD:Crucial MX300 275, Crucial MX300 525, Crucial MX300 1000 HDD:500GB Spinpoint F3, 1TB WD Black, 2TB WD Red, 1TB WD Black Case:NZXT Phantom 820, PSU:Seasonic X-850, OS:Windows 7 SP1 |
#28
|
|||
|
|||
![]()
Hi people,
I have a dual monitor configuration and was stuck with this 'memory allocation problem': solved it with a bit of procexplorer telling me that 'ultramon', a software designed to help people with dual screen, was hooking the Project64 process (to render some button on top of the P64 window). Kicked it out, restarted (important) Project64 and everything was working fine after that. I think it's all about process injection in Project64 address space: antivirus, skinning program, malware, whatever... |
#29
|
||||
|
||||
![]()
So it looks like we kind of know what the problem is now.
How can we make the emulator work around it. What in the code is forcing Project 64 to specifically bind to that memory location?
__________________
Laugh at your problems; everybody else does. ![]() |
#30
|
||||
|
||||
![]()
RapidPixel do you see a forum for alpha testing now?
You would then have alpha access. Some of these files are on the main site in the beta downloads section. For other details "View All Files" link I hope we can find out the other information also. Have you tried just terminating as many processes as you can though? It's possible for some of them to just warp to other sections. I wasn't trying to suggest like not enough RAM sorry, although in a rational concept that could be if there is warping. Quote:
Last edited by HatCat; 4th July 2009 at 10:00 PM. |