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#1
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![]() ![]() I've been using Glide64 for PJ64: 2.1.0.210 and RSP Plugin 1.7.1.210. Other video plugins have replicated the same result (or have completely failed at emulation). Trying Static Interpreter has the game crashing at the main menu, but I don't know if I'm using it correctly. Searching the 1.6 forums shows that this bug has surfaced before, but I can't find any specific fixes. |
#2
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Here's a video showing what happens: https://streamable.com/s/h8yqr/dcvmfo
I'm using Project64 2.3.0.210 on a Windows 10 machine with a GeForce GTX 770. Last edited by bigpixl; 13th September 2017 at 09:58 PM. |
#3
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can you upload your save file? I can try testing later today
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#4
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![]() Quote:
Last edited by bigpixl; 13th September 2017 at 09:58 PM. |
#5
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I did some fiddling and found the correct setting that worked for me after I installed Static Interpreter. I launched the game, went into Options > Settings and enabled Protect Memory under Config: Mystical Ninja Starring Goemon > Recompiler.
![]() I received a warning for turning off Graphics HLE, and I don't know if that's necessary. If I have any more issues, I will turn it back on. ![]() ![]() ![]() Last edited by bigpixl; 13th September 2017 at 09:58 PM. Reason: Clarifying what fixed the bug for me |
#6
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Good job
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#7
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#8
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someone should take this further and update the RDB on GitHub so other users wont run into this issue.
@AIO Is this setting required, or is it an emulation problem? |
#9
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![]() Looks like the setting is required. I can't be bothered sending a PR, cause I haven't even tested the game yet ![]() I'm not a fan of Protect Memory, so I would like to find a better solution. I tried brain storming earlier, but haven't come up with a reliable way to test and find a solid solution. |
#10
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Whats @zilmar opinion on protect memory?
Last edited by theboy181; 15th September 2017 at 04:41 AM. |