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#111
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You may send additionally helpful data if you wish but the most important thing I think is to try testing it with Project64 1.6.
Much of the audio issues are to blame over the RDB externals added to pj642. Remember that pj64 1.6 does not let you pick RSP plugins and forcefully looks for the exact file name "rsp.dll", so rename of course if necessary.
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http://theoatmeal.com/comics/cat_vs_internet |
#112
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![]() Edit: Yup, just as I thought, the same thing happens on PJ64 1.6 as well as on 2.0; no difference in audio can be perceived. If you need me to post the wave files, let me know.
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My rig: CPU: Intel Core i7 4470 3.4 GHz to 3.9 GHz Video card:: MSI nVidia GTX 970 4 GB GDDR5 OS: Windows 7 Professional 64-bit RAM: 16 GB DDR3 SDRAM 10600 HDD: 2 x Western Digital 1 TB HDDs Monitor: 23" Asus Full HD LED Oh, and Snes9x > Zsnes in every way Last edited by the_randomizer; 21st April 2013 at 01:31 AM. |
#113
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Hmm...sure yes please and a saved state for me to load would be a convenient thing to have too.
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http://theoatmeal.com/comics/cat_vs_internet |
#114
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Region: NTSC-U
PJ64 1.6 save state http://www.mediafire.com/?37z3niu0dv7hpd5 PJ64 1.6 wave sample http://www.mediafire.com/?aly4ra2w0521ypd PJ64 2.0 save state http://www.mediafire.com/?bge4tkulvwp4lgx PJ64 2.0 wave sample http://www.mediafire.com/?9rnu31ktak2rhau Spectrogram in Audacity http://i.imgur.com/UMkwOlz.jpg Hopefully this info is somewhat useful. I fear that the audio issue may some deep underlying emulation core issue, but I could be wrong.
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My rig: CPU: Intel Core i7 4470 3.4 GHz to 3.9 GHz Video card:: MSI nVidia GTX 970 4 GB GDDR5 OS: Windows 7 Professional 64-bit RAM: 16 GB DDR3 SDRAM 10600 HDD: 2 x Western Digital 1 TB HDDs Monitor: 23" Asus Full HD LED Oh, and Snes9x > Zsnes in every way Last edited by the_randomizer; 21st April 2013 at 01:57 AM. |
#115
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Interesting plugin!
Indiana Jones get many message errors from the RSP as soon as it goes in game. |
#116
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#117
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i think Pau is an idiot.
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CPU:Intel Xeon x5690 @ 4.2Ghz, Mainboard:Asus Rampage III Extreme, Memory:48GB Corsair Vengeance LP 1600
Video:EVGA Geforce GTX 1080 Founders Edition, NVidia Geforce GTX 1060 Founders Edition Monitor:ROG PG279Q, BenQ BL2211, Sound:Creative XFI Titanium Fatal1ty Pro SDD:Crucial MX300 275, Crucial MX300 525, Crucial MX300 1000 HDD:500GB Spinpoint F3, 1TB WD Black, 2TB WD Red, 1TB WD Black Case:NZXT Phantom 820, PSU:Seasonic X-850, OS:Windows 7 SP1 |
#118
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This. ^^
nintendo I still haven't been able to test yet; I promise I'll get back to you on it. Quote:
Maybe I was unaware of the consequence of some last-minute changes? Could just be with the recompiler CPU core and not the interpreter? I will check as soon as I can. Which error messages would be especially helpful to know. Quote:
Why would I check my Junk mail folder and find the e-mail I actually did (as it turns out) get from them, and reply to their thread saying I'm not interested in adding support for the mupen64plus API, if you never informed me about the existence of said e-mail contact message in the first place? You could have just let the thing go, and I would have never known about it. I have never contacted them before, so their e-mail was sent to my Junk mail inbox. But, you knew that. Listen, I don't need any direct help on the plugin. It's perfect as-is except for momentarily yielding out some of MarathonMan's wisdom and some unexploited code I have never seen a game use before. What I really need is testers. ![]() You had your chance to prove yourself when you said you could do a pull request, but now you're just proving you're full of *beep*. ![]()
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http://theoatmeal.com/comics/cat_vs_internet |
#119
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Quote:
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__________________
My rig: CPU: Intel Core i7 4470 3.4 GHz to 3.9 GHz Video card:: MSI nVidia GTX 970 4 GB GDDR5 OS: Windows 7 Professional 64-bit RAM: 16 GB DDR3 SDRAM 10600 HDD: 2 x Western Digital 1 TB HDDs Monitor: 23" Asus Full HD LED Oh, and Snes9x > Zsnes in every way |
#120
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indiana jones is in interpreter.
I have LLV weird address, then SUV weird adress and it keeps on this error from then ![]() |