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Old 26th January 2016, 02:59 PM
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Marcelo_20xx Marcelo_20xx is offline
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Join Date: Oct 2013
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Disable ABL will hang the game in numerous ways depending the revision you are playing, I hated the micro-stuttering that ABL caused in PJ64 but no amount of tweaking let me play with this option set to off, from my test the game:
1) Will freeze at the pause screen
2) Will crash randomly if playing long enough (at the 2 to 3 hour mark)
3) Will crash when first visiting the Kokiri Shop
4) Will crash when exiting the All-know brothers
5) Finally will crash at the cinematic where Ganon transforms into his ultimate form

The 1.1 revision played flawlessly from start to finish until suffering from issue 5...

Last edited by Marcelo_20xx; 26th January 2016 at 03:01 PM.
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Tags
draw distance, gameshark code, ocarina of time, render fix

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