|
|
#1
|
|||
|
|||
![]()
Problem: When you play Goldeneye and change your weapon, a micro-stutter will appear every time. You can see it by running and change constantly the weapon by pressing "A" button.
Note: Tested with many 2.0.2 versions and newest versions of 2.0.3 git. Specs: Win10 x64 i74790k 16 GB DDR3 GTX 970 |
#2
|
||||
|
||||
![]()
Does it happen with Rice VIdeo?
|
#3
|
|||
|
|||
![]()
Mm... i donīt know, it happens with the default plugin "Jaboīs 1.7.0.57-ver5" and the GlideN64 plugin, iīll test later with rice, when i return home.
|
#4
|
|||
|
|||
![]()
Nope, it doesnīt work with Rice, in fact, it crashes the emulator.
PS: Tested with Rice 0.4.4 |
#5
|
||||
|
||||
![]() Quote:
![]() |
#6
|
||||
|
||||
![]()
I get it too. The display halts for a fraction of a second when changing weapon.
Tried many combinations of plugins, all exhibit the same behaviour. V/I's remain at 60 during the micro freeze. Best level to test is Surface I found. |
#7
|
|||
|
|||
![]() Quote:
Thanks to you ![]() Well, at least iīm not the only one xD |