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#1
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Hi,
![]() Can I use the mouse or the trackball with the Project64 v1.6 and associated to the digital pad or to analog stick? Which options must I enable? Thanks |
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#2
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Come to think of it I haven't seen mouse support in the default controller plugin for Project64 1.6. Other plugins support the mouse device, though, so yes it can be used in Project64 1.6.
__________________
http://theoatmeal.com/comics/cat_vs_internet |
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#3
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You can try n-rage 2.2
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#4
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Another plugin called N64 VirtualPad supports this, but it has a huge mess of dependency code that raises some technical issues on certain operating systems iirc.
__________________
http://theoatmeal.com/comics/cat_vs_internet |
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#5
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I never tried the mouse feature myself, but I'm almost sure it'd not work very well...
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#6
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Yeah, I know what you mean. I didn't have the patience to keep using the mouse in Mario like that. Some people did optimize some useful configurations for being able to put up with it better, though.
__________________
http://theoatmeal.com/comics/cat_vs_internet |
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#7
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I am using the plugin: N-Rage’s Direct-Input8 V2 1.80a.
It seems to work well... Thanks. |
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#8
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Quote:
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#9
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Well, in either case, all you have to do is move your mouse once you click a button code that listens for controller input on what to map to the N64 button.
__________________
http://theoatmeal.com/comics/cat_vs_internet |
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#10
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I will try to use _DInput8_V2_2.1_rc3 & NRage_Input_V2.2_Beta versions.
However I would to keep 2.1 rc3 version because it isn’t beta. Thank you! |