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Old 25th December 2012, 12:06 PM
zilmar zilmar is offline
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Default Project64 2.0

Happy Christmas.

I thought I would change the latest alpha to a beta for more people to play with and test.

I think about 80-90% of the code base (from 1.6) has now been cleaned/refracted/re-written. So thought it was about time to rename it from 1.7 to 2.0

since the last alpha release there has been a lot of changes (like over 200 commits). Things from bug fixes to re-writing how the advanced block linking worked.

While 2.0 is far from perfect yet the code base is a lot cleaner, which makes fixes bugs/making things more stable a lot more easier to do now.
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Old 26th December 2012, 11:27 PM
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cool,

also you think it might be cool for updated plugin specs to be released? whatever 1.7-2.0 is using for the plugins maybe you might open or revise them for use by other emulators?

Cause when a next public release is made it would be really nice if updated RSP plugin system featured correct byte endians for the SP DMEM segment, would really speed things up.
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Old 27th December 2012, 05:17 PM
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I thought it was dead, or at least on its last legs, but I guess not. I wonder if the SPU plugin code will ever be rewritten; games like Hybrid Heaven had some nasty sound issues.
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Old 27th December 2012, 10:57 PM
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Quote:
Originally Posted by nintendo1889 View Post
I wonder if the SPU plugin code will ever be rewritten; games like Hybrid Heaven had some nasty sound issues.
Probably not since Jabo tl;dr'd and left

Unless Mr. zilmar would like to keep working on his audio plugin?



I keep forgetting to check but one of the things I hope to figure out the audio is Twisted Edge Extreme Fucking.
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Old 27th December 2012, 11:30 PM
dazey238 dazey238 is offline
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Are you sure you have the correct RDB file in place i.e. the one that comes with the 2.0 package?

2.0.0.2 Beta is working fine here, no bad ROMs detected and loads games just fine.
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Old 27th December 2012, 11:31 PM
zilmar zilmar is offline
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when you extracted the zip, is it in folders, was it to a clean directory?

there should be the config folder that has the rdb. If it can not find the rdb then all roms will show as you get.
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Old 27th December 2012, 11:40 PM
zilmar zilmar is offline
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Quote:
Originally Posted by nintendo1889 View Post
Yes, it was. I created a new folder, download the RDB that was released on 2012-12-22 20:03:14 for 2.0.02, and damn f***ing thing still doesn't load ROMs at all. Dammit all to hell! That still doesn't tell me why I can't load the ROMs, or why I get the error. PJ64 1.7 runs ROMs, but not 2.0.2?
Did you download the files individually or did you download the Project64 2.0.0.2 package?
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Old 27th December 2012, 11:44 PM
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Quote:
Originally Posted by zilmar View Post
Did you download the files individually or did you download the Project64 2.0.0.2 package?
Individually. How was I supposed to know that I should have gotten the package instead?

Well, now that I overstepped my bounds, it's time for me to bugger off as I pissed off people more so than usual. Too bad the sound plugin will never be redone or fixed for the offending Konami games.
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Last edited by the_randomizer; 27th December 2012 at 11:51 PM.
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Old 27th December 2012, 11:57 PM
dazey238 dazey238 is offline
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Well.....it only took a few posts to figure it out, I wouldn't be too hard on yourself

You never know what's going to happen with N64 emulation and plugins and stuff. Sometimes things just happens out of the blue because people work on their own shit for a while before going public with it. Ziggy's z64 LLE graphics plugin comes to mind, i vaguely recall he just started a thread on Emutalk and effectively said 'here it is', and then did updates for a while.

So the audio stuff could get sorted out, just needs the right person to come along with time on their hands
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Old 28th December 2012, 12:01 AM
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Quote:
Originally Posted by dazey238 View Post
Well.....it only took a few posts to figure it out, I wouldn't be too hard on yourself

You never know what's going to happen with N64 emulation and plugins and stuff. Sometimes things just happens out of the blue because people work on their own shit for a while before going public with it. Ziggy's z64 LLE graphics plugin comes to mind, i vaguely recall he just started a thread on Emutalk and effectively said 'here it is', and then did updates for a while.

So the audio stuff could get sorted out, just needs the right person to come along with time on their hands
Well, I pissed off the developer, the very person maintaining the project, so naturally it's hard not to be hard on myself.

Whether or not SPU emulation will be fixed, I'm not holding my breath.
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