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  #1  
Old 22nd August 2013, 07:59 PM
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Default retroben's random new GS codes topic

I easily found the 1.0 version of Zelda OOT infinite sword glitch code.
Its offset is ten higher than the Press A for Fast Link code.

No credit for me except for posting it.

Zelda OOT (U) (v1.0)

Infinite Sword Glitch
811DB262 0C01


The value "0C01" is the official value used to achieve the actual glitch on an indestructable sign using the crouch stab.

Here is a simpler version that does not effect your attack type.

Infinite Sword Glitch 2.0
801DB263 0001
No random slashes after jump slashing.

Small/Unbreakable Deku Stick
801DB27D 0000

Last edited by retroben; 22nd August 2013 at 08:17 PM.
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Old 22nd August 2013, 08:23 PM
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I must say your work is starting to interest me.

What I've always wanted was a code that would let me press some button, to instantly execute a spin attack, preferably in Zelda MM, but OOT would be nice, too.

Like, if you rotate the control stick fast enough, and press B, you instantly execute a spin attack, without consuming any magic power, and without waiting for it to charge.
Dunno if you've ever tried that.

Well I hate rotating the control stick, and I always use my keyboard for input anyway which makes it slightly harder to predict...so a code that would replace the need to revolve the control stick to accomplish this function would be great.
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Old 22nd August 2013, 09:19 PM
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I guess I could try something with spin attack.

Got more codes for Zelda OOT!

Deku Nut Lighting
801DA8C3 00xx
xx values:
00=no lighting
87=foggy grey
FF=pitch grey

The lighting is constantly in effect while the code is enabled.

Instantly Fully Charges Spin Attack
811DB278 3F80
811DB27A 0000
It is instantly orange and costs magic.

This one below might already exist.

No Magic Usage
8011B9C1 0000
You never lose magic when using magical items.

Instant Sword Usage
801DAB78 0002
You take out/put away your sword instantly without slashing.

Hold Bow When Sword In
801DAB7B 0001
811DAB7C 020A
801DAB7E 0011
Makes Link hold a bow whenever you are not using a sword.

Bow Back When Sword Out
801DAB7B 0000
811DAB7C 0008
801DAB7E 0012

Lazy Shielder
801DAB7B 0000

Tough Link
801DAB7B 0001
Now Link blocks with his arm when not using his sword.

Hide Your Shield
801DAB7E 0011
The shield disappears when not using your sword.

Karate Link
811DAB86 78D8
This is an alternative to the original karate link code.
Edit:You get to keep your shield with this version.

Two Sword Link (in)
811DAB86 7908
Link has an extra sword while standing still when his REAL sword is put away.

Two Sworded Link (out)
811DAB8A 77F8
Link has his sword out,he also has a FAKE sword sheathed away.

Super Sword Dive
811DAC10 FFC3
You slide forward a whole yard.

And that is all I can do for today.

Last edited by retroben; 23rd August 2013 at 07:59 PM.
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Old 23rd August 2013, 07:15 PM
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Default Same game different day.

Unlimited Bomb Usage
801CA0EB 0001
This one probably already exists.

First Bomb Infinite Time
801F5B89 0032

First Bomb Blink Speed
801F5B8B 00xx
00=panic
03=Normal
7F=No Blink
Strangely,after the "first bomb" is used,it will seem the code is not working.
It actually loads the second bomb once you have used the first bomb,then it switches back to the first bomb,which means you can make custom bomb effects.

First Bomb Different Blink
801F5B8D 000C
811F5B8E 0000
Now it starts with faded pink then boldens near explosion,making a cool new effect.

First Bomb Dark Spot
811F5B96 6C54
Leaves its shadow after exploding,and brightens an area,only works one time until entering another area.


Sorry,these are in that stupid auto changing location,so they do not work (properly?).

These codes in magenta require pointer addresses.

Last edited by retroben; 23rd August 2013 at 07:44 PM.
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  #5  
Old 27th August 2013, 10:14 PM
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Default Mazora's Slash

I found what is probably the action modifier for Majora's Mask (U),which I think was already found.

Here is what I did with it.

Throw Unlimited Zora Swords (R)
D03E6B3B 0010
81400876 6754
Press and release R AS ANYONE to throw as many zora swords as you want,and it does not crash!

Ordinary Goron Roll
80400896 FF00
80400898 0000

Last edited by retroben; 27th August 2013 at 10:56 PM.
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  #6  
Old 19th September 2013, 09:50 PM
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Default Dk64 (u)

I think I found an action/status modifier.

We need a button activator for DK64.

Will most likely NOT work for you because the address always changes.

DK Action Mod? (Only works on DK Isles)
813DAB74 xxxx
I have not had the time to find action values.

DK Status Mod (Only works on DK Isles)
803DAB75 00xx
00=stand
01=Misc. Attacks
02=Jumped (allows a non-stop Moon-Kick)

To find the status code,search at 003D8000 for zero,one,and two when you are standing=0,using neutral attack on ground=1,or neutral jumping=2,and you should find the code's current address
(which should always be 803Dxxx5).

Remember that the action mod can easily be found by subtracting one from the working status address.
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Old 3rd October 2013, 01:56 AM
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Default Yoshi's Story (U)

HP Face Modifier
800CA1E8 00xx
xx values:
00=Sad
01=Oh No
02=Okay
03=Happy
04=Super Happy 1
05=Super Happy 2
06=garbled
07=Super Happy (turns)
09=Creepy Laugh

Face Colors
800CA3BF 00xx
xx values:
00=oh no
01-1F=various colors
20=sad
21-9F=more various colors
A0=super happy
A1-BF=more various colors
C0=full health
C1-DF=more various colors
E0=normal
E1-FF=the last colors

800CA3BC-800CA3C5=face color settings

Friction Mod
800C9634 00xx
00=non-stop
3D=gradual stop
3F=stop on a dime

Super Happy Powers
800F8946 0009
Works anywhere as any yoshi.

Invincible (red yoshi) 1-1
802848BB 0003
You can phase through the fruit bubbles.
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Old 3rd October 2013, 02:32 AM
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Damn dude nice going, holy crap, haven't had much time to look into most of it, but I already know I want to try a few of those out when I can.

(edit) the instant spin-attack in Zelda when you rotate the stick and press B normally costs actually no magic, but that's alright if the cheat does, cause other cheats have infinite magic.
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Old 3rd October 2013, 06:42 AM
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Since Yoshi's Story usually has emulation problems,I am running Yoshi's Story perfectly on PJ64 1.7.0.50b23 using the Glide64 Final Release gfx plugin.

The Super Happy Powers code does a lot of things.

1.It makes you Invincible.
2.It gives you infinite eggs.
3.It makes your tongue 2x long.
4.It makes shyguys turn into your lucky fruit.
5.It makes the secret coins appear.

Sadly,one thing it does not do is give you the Super Happy rock remix (as far as I know).

A cool thing you can do is get the matching infinite health code (bsfree) for your yoshi color,and set it to 09 for Super Happy music.
You can also set it to 0A for yoshi to be coked out of his mind (yoshi sits down and breathes fast and heavily like its having an acid trip) which is pretty hilarious looking.

Last edited by retroben; 4th October 2013 at 10:34 AM.
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  #10  
Old 29th October 2013, 02:46 AM
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Default Legend of Zelda OOT v1.0 (U)

EDIT:My sincerest apologies,these codes have shifting addresses that change over time.

A weird code that makes Princess Ruto do something while holding her.

The codes will not take effect until you drop down after her.

Ruto Does WTF! [L] (Jabu Jabu's Belly)
D01C84B5 0020
801E3408 0044
Press L while holding her for cute little rainbows!

Ruto Does More WTF!
D01C84B5 0020
811E3408 46E0
This one looks more normal.

Princess Ruto the Contortionist
D01C84B5 0020
811E3408 xxxx
Try any various values above 4100.

Warning!

You have been warned.

EDIT:These are searchable at relative times by searching 32bits with hex 0x8032BDD8 or 0x06006B9C to find the new placement.
You can also add to the resulting address for the does WTF! codes to work again.

Ruto Always Standing
811E33F4 8032
811E3596 BDD8
She is standing when you hold her.

Ruto Always Sitting
811E33F4 0600
811E33F6 6B9C
She will talk to you sitting down before you can hold her.

Ruto's Size Modifier L+R
D01C84B5 0020
811E3300 3CFF
D01C84B5 0020
811E3304 3CFF
D01C84B5 0020
811E3308 3CFF
D01C84B5 0010
811E3300 3B47
D01C84B5 0010
811E3304 3B47
D01C84B5 0010
811E3308 3B47
L=Big
R=Small

Last edited by retroben; 30th October 2013 at 03:42 AM.
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